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Fixed documentation of getNearbyEntities in Entity. Thanks to epuidokas for the PR.
By: Nathan Adams <dinnerbone@dinnerbone.com>
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@@ -79,11 +79,11 @@ public interface Entity {
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public boolean teleport(Entity destination, TeleportCause cause);
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public boolean teleport(Entity destination, TeleportCause cause);
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/**
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/**
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* Returns a list of entities within a bounding box defined by x,y,z centered around player
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* Returns a list of entities within a bounding box centered around this entity
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*
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*
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* @param x Size of the box along x axis
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* @param x 1/2 the size of the box along x axis
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* @param y Size of the box along y axis
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* @param y 1/2 the size of the box along y axis
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* @param z Size of the box along z axis
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* @param z 1/2 the size of the box along z axis
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* @return List<Entity> List of entities nearby
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* @return List<Entity> List of entities nearby
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*/
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*/
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public List<org.bukkit.entity.Entity> getNearbyEntities(double x, double y, double z);
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public List<org.bukkit.entity.Entity> getNearbyEntities(double x, double y, double z);
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