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Fixed fire spread hook providing the wrong block.
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@@ -91,7 +91,7 @@ public class BlockFire extends Block {
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Server server = ((WorldServer)world).getServer();
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Server server = ((WorldServer)world).getServer();
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CraftWorld cworld = ((WorldServer)world).getWorld();
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CraftWorld cworld = ((WorldServer)world).getWorld();
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org.bukkit.block.Block theBlock = (cworld.getBlockAt(i1, j1, k1));
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org.bukkit.block.Block theBlock = (cworld.getBlockAt(i1, k1, j1));
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IgniteCause igniteCause = BlockIgniteEvent.IgniteCause.SPREAD;
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IgniteCause igniteCause = BlockIgniteEvent.IgniteCause.SPREAD;
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Player thePlayer = null;
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Player thePlayer = null;
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