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Update inventory. Fixes #505
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@@ -40,15 +40,6 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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itemstack = ItemStack.a;
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itemstack = ItemStack.a;
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flag = true;
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flag = true;
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} else if (a(itemstack1, itemstack)) {
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} else if (a(itemstack1, itemstack)) {
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@@ -0,0 +0,0 @@ public class TileEntityHopper extends TileEntityLootable implements IHopper, ITi
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}
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}
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- iinventory1.update();
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+ //iinventory1.update(); // Paper
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}
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}
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@@ -0,0 +0,0 @@ public class TileEntityHopper extends TileEntityLootable implements IHopper, ITi
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@@ -0,0 +0,0 @@ public class TileEntityHopper extends TileEntityLootable implements IHopper, ITi
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this.f = i;
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this.f = i;
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}
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}
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