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Drop RegionFile.chunkExists() in favour of Mojang's own version
By: Geoff Crossland <gcrossland+bukkit@gmail.com>
This commit is contained in:
@@ -1,48 +1,16 @@
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--- a/net/minecraft/server/RegionFile.java
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+++ b/net/minecraft/server/RegionFile.java
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@@ -86,6 +86,45 @@
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@@ -224,11 +224,11 @@
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return i < 0 || i >= 32 || j < 0 || j >= 32;
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}
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- private int e(int i, int j) {
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+ private synchronized int e(int i, int j) { // CraftBukkit
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return this.d[i + j * 32];
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}
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- public boolean c(int i, int j) {
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+ public boolean c(int i, int j) { // PAIL chunkExists
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return this.e(i, j) != 0;
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}
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+ // CraftBukkit start - This is a copy (sort of) of the method below it, make sure they stay in sync
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+ public synchronized boolean chunkExists(int i, int j) {
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+ if (this.d(i, j)) {
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+ return false;
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+ } else {
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+ try {
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+ int k = this.e(i, j);
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+
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+ if (k == 0) {
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+ return false;
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+ } else {
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+ int l = k >> 8;
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+ int i1 = k & 255;
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+
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+ if (l + i1 > this.f.size()) {
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+ return false;
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+ }
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+
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+ this.c.seek((long) (l * 4096));
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+ int j1 = this.c.readInt();
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+
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+ if (j1 > 4096 * i1 || j1 <= 0) {
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+ return false;
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+ }
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+
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+ byte b0 = this.c.readByte();
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+ if (b0 == 1 || b0 == 2) {
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+ return true;
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+ }
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+ }
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+ } catch (IOException ioexception) {
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+ return false;
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+ }
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+ }
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+
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+ return false;
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+ }
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+ // CraftBukkit end
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+
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@Nullable
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public synchronized DataInputStream a(int i, int j) {
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if (this.d(i, j)) {
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