Merge branch 'master' into pre/1.13

* master:
  Fix bug in last patch
  Ensure chunks are always loaded on hard position sets
  Improve Watchdog Early Warning Feature - Closes #1319
  Allow disabling armour stand ticking
This commit is contained in:
Aikar
2018-08-16 18:11:35 -04:00
11 changed files with 177 additions and 27 deletions

View File

@@ -8,7 +8,7 @@ Add the following:
- Enable/Disable slot interactions
diff --git a/src/main/java/org/bukkit/entity/ArmorStand.java b/src/main/java/org/bukkit/entity/ArmorStand.java
index 099da6ce..7a8f4eb7 100644
index 859f166fb..4285f67fe 100644
--- a/src/main/java/org/bukkit/entity/ArmorStand.java
+++ b/src/main/java/org/bukkit/entity/ArmorStand.java
@@ -0,0 +0,0 @@
@@ -45,9 +45,9 @@ index 099da6ce..7a8f4eb7 100644
/**
@@ -0,0 +0,0 @@ public interface ArmorStand extends LivingEntity {
* @param move {@code true} if this armour stand can move, {@code false} otherwise
* @param tick {@code true} if this armour stand can tick, {@code false} otherwise
*/
void setCanMove(boolean move);
void setCanTick(final boolean tick);
+
+ /**
+ * Returns the item the armor stand has