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synced 2025-08-14 11:45:52 -07:00
Fixes to projectile events to check for null entities.
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@@ -11,6 +11,7 @@ import org.bukkit.craftbukkit.CraftServer;
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import org.bukkit.event.Event.Type;
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import org.bukkit.event.entity.EntityDamageByProjectileEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
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import org.bukkit.event.player.PlayerEggThrowEvent;
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// CraftBukkit end
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@@ -45,16 +46,11 @@ public class EntityEgg extends Entity {
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protected void a() {}
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public EntityEgg(World world, EntityLiving entityliving) {
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super(world);
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b = -1;
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c = -1;
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d = -1;
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e = 0;
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f = false;
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a = 0;
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am = 0;
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// CraftBukkit start
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this(world);
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// CraftBukkit end
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ak = entityliving;
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a(0.25F, 0.25F);
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c(entityliving.p, entityliving.q + (double) entityliving.w(), entityliving.r, entityliving.v, entityliving.w);
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p -= MathHelper.b((v / 180F) * 3.141593F) * 0.16F;
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q -= 0.10000000149011612D;
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@@ -70,16 +66,11 @@ public class EntityEgg extends Entity {
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}
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public EntityEgg(World world, double d1, double d2, double d3) {
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super(world);
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b = -1;
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c = -1;
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d = -1;
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e = 0;
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f = false;
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a = 0;
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am = 0;
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// CraftBukkit start
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this(world);
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// CraftBukkit end
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al = 0;
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a(0.25F, 0.25F);
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a(d1, d2, d3);
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H = 0.0F;
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}
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@@ -179,11 +170,16 @@ public class EntityEgg extends Entity {
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boolean bounce;
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if (movingobjectposition.g instanceof EntityLiving) {
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CraftServer server = ((WorldServer) this.l).getServer();
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org.bukkit.entity.Entity shooter = (ak == null)?null:ak.getBukkitEntity();
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org.bukkit.entity.Entity damagee = movingobjectposition.g.getBukkitEntity();
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org.bukkit.entity.Entity projectile = this.getBukkitEntity();
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DamageCause damageCause = EntityDamageEvent.DamageCause.ENTITY_ATTACK;
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int damage = 0;
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//TODO @see EntityArrow#162
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EntityDamageByProjectileEvent edbpe = new EntityDamageByProjectileEvent( ak.getBukkitEntity(), movingobjectposition.g.getBukkitEntity(), this.getBukkitEntity(), EntityDamageEvent.DamageCause.ENTITY_ATTACK, 0);
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EntityDamageByProjectileEvent edbpe = new EntityDamageByProjectileEvent(shooter, damagee, projectile, damageCause, damage);
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server.getPluginManager().callEvent(edbpe);
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if(!edbpe.isCancelled()) {
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// this function returns if the egg should stick or not, i.e. !bounce
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bounce = !movingobjectposition.g.a(((Entity) (ak)), edbpe.getDamage());
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@@ -206,21 +202,24 @@ public class EntityEgg extends Entity {
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if (!hatching) {
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numHatching = 0;
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}
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MobType type = MobType.CHICKEN;
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MobType hatchingType = MobType.CHICKEN;
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if (ak instanceof EntityPlayerMP) {
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CraftServer server = ((WorldServer) l).getServer();
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PlayerEggThrowEvent event = new PlayerEggThrowEvent(Type.PLAYER_EGG_THROW, (Player) ak.getBukkitEntity(), hatching, numHatching, type);
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Type eventType = Type.PLAYER_EGG_THROW;
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Player player = (Player) ak.getBukkitEntity();
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PlayerEggThrowEvent event = new PlayerEggThrowEvent(eventType, player, hatching, numHatching, hatchingType);
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server.getPluginManager().callEvent(event);
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hatching = event.isHatching();
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numHatching = event.getNumHatches();
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type = event.getHatchType();
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hatchingType = event.getHatchType();
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}
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if (hatching) {
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for (int k = 0; k < numHatching; k++) {
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Entity entity = null;
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switch (type) {
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switch (hatchingType) {
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case CHICKEN:
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entity = new EntityChicken(this.l);
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break;
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