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[Bleeding] Implement Metadata framework for Entities, Blocks, and Worlds
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@@ -64,6 +64,9 @@ import org.bukkit.craftbukkit.inventory.CraftShapedRecipe;
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import org.bukkit.craftbukkit.inventory.CraftShapelessRecipe;
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import org.bukkit.craftbukkit.inventory.RecipeIterator;
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import org.bukkit.craftbukkit.map.CraftMapView;
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import org.bukkit.craftbukkit.metadata.EntityMetadataStore;
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import org.bukkit.craftbukkit.metadata.PlayerMetadataStore;
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import org.bukkit.craftbukkit.metadata.WorldMetadataStore;
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import org.bukkit.craftbukkit.potion.CraftPotionBrewer;
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import org.bukkit.craftbukkit.scheduler.CraftScheduler;
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import org.bukkit.craftbukkit.updater.AutoUpdater;
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@@ -127,6 +130,9 @@ public final class CraftServer implements Server {
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private final Yaml yaml = new Yaml(new SafeConstructor());
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private final Map<String, OfflinePlayer> offlinePlayers = new MapMaker().softValues().makeMap();
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private AutoUpdater updater;
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private final EntityMetadataStore entityMetadata = new EntityMetadataStore();
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private final PlayerMetadataStore playerMetadata = new PlayerMetadataStore();
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private final WorldMetadataStore worldMetadata = new WorldMetadataStore();
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static {
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ConfigurationSerialization.registerClass(CraftOfflinePlayer.class);
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@@ -1015,6 +1021,18 @@ public final class CraftServer implements Server {
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return console.console;
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}
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public EntityMetadataStore getEntityMetadata() {
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return entityMetadata;
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}
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public PlayerMetadataStore getPlayerMetadata() {
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return playerMetadata;
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}
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public WorldMetadataStore getWorldMetadata() {
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return worldMetadata;
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}
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public void detectListNameConflict(EntityPlayer entityPlayer) {
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// Collisions will make for invisible people
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for (int i = 0; i < getHandle().players.size(); ++i) {
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