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@@ -184,7 +184,7 @@ public interface ItemFactory {
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* @param item the item to enchant
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* @param item the item to enchant
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* @param level the level to use, which is the level in the enchantment table
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* @param level the level to use, which is the level in the enchantment table
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* @param allowTreasures allows treasure enchants, e.g. mending, if true.
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* @param allowTreasures allows treasure enchants, e.g. mending, if true.
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* @return the modified ItemStack, or a copy if the ItemStack cannot be enchanted directly
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* @return a new ItemStack containing the result of the Enchantment
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*/
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*/
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@NotNull
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@NotNull
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ItemStack enchantItem(@NotNull final Entity entity, @NotNull final ItemStack item, final int level, final boolean allowTreasures);
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ItemStack enchantItem(@NotNull final Entity entity, @NotNull final ItemStack item, final int level, final boolean allowTreasures);
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@@ -198,8 +198,7 @@ public interface ItemFactory {
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* @param item the item to enchant
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* @param item the item to enchant
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* @param level the level to use, which is the level in the enchantment table
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* @param level the level to use, which is the level in the enchantment table
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* @param allowTreasures allow the treasure enchants, e.g. mending, if true.
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* @param allowTreasures allow the treasure enchants, e.g. mending, if true.
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* @return the modified ItemStack, or a copy if the ItemStack cannot be
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* @return a new ItemStack containing the result of the Enchantment
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* enchanted directly
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*/
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*/
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@NotNull
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@NotNull
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ItemStack enchantItem(@NotNull final World world, @NotNull final ItemStack item, final int level, final boolean allowTreasures);
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ItemStack enchantItem(@NotNull final World world, @NotNull final ItemStack item, final int level, final boolean allowTreasures);
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@@ -212,8 +211,7 @@ public interface ItemFactory {
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* @param item the item to enchant
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* @param item the item to enchant
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* @param level the level to use, which is the level in the enchantment table
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* @param level the level to use, which is the level in the enchantment table
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* @param allowTreasures allow treasure enchantments, e.g. mending, if true.
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* @param allowTreasures allow treasure enchantments, e.g. mending, if true.
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* @return the modified ItemStack, or a copy if the ItemStack cannot be
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* @return a new ItemStack containing the result of the Enchantment
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* enchanted directly
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*/
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*/
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@NotNull
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@NotNull
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ItemStack enchantItem(@NotNull final ItemStack item, final int level, final boolean allowTreasures);
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ItemStack enchantItem(@NotNull final ItemStack item, final int level, final boolean allowTreasures);
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