[ci skip] Add more identifying patch comments

This commit is contained in:
Nassim Jahnke
2024-01-18 15:56:25 +01:00
parent 3a0aff9ba9
commit 16f89b4fa7
29 changed files with 107 additions and 89 deletions

View File

@@ -18,7 +18,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
- this.player.connection.send(new ClientboundBlockUpdatePacket(this.level, pos));
+ // this.player.connection.send(new ClientboundBlockUpdatePacket(this.level, pos)); // Paper - Don't resync blocks
// Update any tile entity data for this block
capturedBlockEntity = true; // Paper - send block entity after predicting
capturedBlockEntity = true; // Paper - Send block entities after destroy prediction
return;
@@ -0,0 +0,0 @@ public class ServerPlayerGameMode {
// Spigot start - handle debug stick left click for non-creative
@@ -102,7 +102,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ // Paper end - Don't resync blocks
// Update any tile entity data for this block
if (!captureSentBlockEntities) { // Paper - Toggle this location for capturing as this is used for api
if (!captureSentBlockEntities) { // Paper - Send block entities after destroy prediction
@@ -0,0 +0,0 @@ public class ServerPlayerGameMode {
if (event.useInteractedBlock() == Event.Result.DENY) {
// If we denied a door from opening, we need to send a correcting update to the client, as it already opened the door.