Improve PortalEvents

This commit is contained in:
Jake Potrebic
2022-12-15 10:33:39 -08:00
parent b141cd3d99
commit 18a23db6f2
5 changed files with 82 additions and 64 deletions

View File

@@ -882,7 +882,7 @@
+ Location enter = this.getBukkitEntity().getLocation();
+ PositionMoveRotation absolutePosition = PositionMoveRotation.calculateAbsolute(PositionMoveRotation.of(this), PositionMoveRotation.of(teleportTarget), teleportTarget.relatives());
+ Location exit = (worldserver == null) ? null : CraftLocation.toBukkit(absolutePosition.position(), worldserver.getWorld(), absolutePosition.yRot(), absolutePosition.xRot());
+ Location exit = /* (worldserver == null) ? null : // Paper - always non-null */CraftLocation.toBukkit(absolutePosition.position(), worldserver.getWorld(), absolutePosition.yRot(), absolutePosition.xRot());
+ PlayerTeleportEvent tpEvent = new PlayerTeleportEvent(this.getBukkitEntity(), enter, exit, teleportTarget.cause());
+ // Paper start - gateway-specific teleport event
+ if (this.portalProcess != null && this.portalProcess.isSamePortal(((net.minecraft.world.level.block.EndGatewayBlock) net.minecraft.world.level.block.Blocks.END_GATEWAY)) && this.serverLevel().getBlockEntity(this.portalProcess.getEntryPosition()) instanceof net.minecraft.world.level.block.entity.TheEndGatewayBlockEntity theEndGatewayBlockEntity) {