Fix Profile Textures and expand PlayerProfile .complete() API

I mistakenly thought .complete() also checked for textures, which was not the case

So the logic was not working as desired.

Also some undesired logic paths lead to textures of the logging in player being dropped, forcing
us to always load the textures immediately again on login, leading to rate limits.

Everythings now good

the .complete() api now will default specify to also complete textures, but you may
pass false to it to skip loading textures.
This commit is contained in:
Aikar
2018-03-22 21:40:57 -04:00
parent e92baf5367
commit 1b8ea6f3bb
3 changed files with 170 additions and 99 deletions

View File

@@ -18,8 +18,37 @@ index 4b82e43a8..35fde8b23 100644
private ItemStack bV;
private final ItemCooldown bW;
@Nullable
diff --git a/src/main/java/net/minecraft/server/LoginListener.java b/src/main/java/net/minecraft/server/LoginListener.java
index 2842956bf..8aeded425 100644
--- a/src/main/java/net/minecraft/server/LoginListener.java
+++ b/src/main/java/net/minecraft/server/LoginListener.java
@@ -0,0 +0,0 @@ public class LoginListener implements PacketLoginInListener, ITickable {
public final NetworkManager networkManager;
private LoginListener.EnumProtocolState g;
private int h;
- private GameProfile i;
+ private GameProfile i; private void setGameProfile(GameProfile profile) { i = profile; } private GameProfile getGameProfile() { return i; } // Paper - OBFHELPER
private final String j;
private SecretKey loginKey;
private EntityPlayer l;
@@ -0,0 +0,0 @@ public class LoginListener implements PacketLoginInListener, ITickable {
final org.bukkit.craftbukkit.CraftServer server = LoginListener.this.server.server;
// Paper start
- PlayerProfile profile = Bukkit.createProfile(uniqueId, playerName);
+ PlayerProfile profile = CraftPlayerProfile.asBukkitMirror(getGameProfile());
AsyncPlayerPreLoginEvent asyncEvent = new AsyncPlayerPreLoginEvent(playerName, address, uniqueId, profile);
server.getPluginManager().callEvent(asyncEvent);
profile = asyncEvent.getPlayerProfile();
- profile.complete();
- i = CraftPlayerProfile.asAuthlibCopy(profile);
+ profile.complete(true);
+ setGameProfile(CraftPlayerProfile.asAuthlib(profile));
playerName = i.getName();
uniqueId = i.getId();
// Paper end
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 21631c588..9c894185b 100644
index 21631c588..1e73a3308 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -0,0 +0,0 @@
@@ -82,7 +111,7 @@ index 21631c588..9c894185b 100644
+ }
+ }
+ public PlayerProfile getPlayerProfile() {
+ return new CraftPlayerProfile(this);
+ return new CraftPlayerProfile(this).clone();
+ }
+ // Paper end