Start working on 1.20

This commit is contained in:
Nassim Jahnke
2023-06-07 18:24:39 +02:00
parent 1004620742
commit 1bda3d4d2a
1002 changed files with 153 additions and 206 deletions

View File

@@ -29,51 +29,39 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
*/
STICKS(0x3),
@@ -0,0 +0,0 @@ public enum Instrument {
/**
* Zombie is normally played when a Zombie Head is on top of the note block.
*/
@MinecraftExperimental
@ApiStatus.Experimental
- ZOMBIE,
+ ZOMBIE(0x10), // Paper
/**
* Skeleton is normally played when a Skeleton Head is on top of the note block.
*/
@MinecraftExperimental
@ApiStatus.Experimental
- SKELETON,
+ SKELETON(0x11), // Paper
/**
* Creeper is normally played when a Creeper Head is on top of the note block.
*/
@MinecraftExperimental
@ApiStatus.Experimental
- CREEPER,
+ CREEPER(0x12), // Paper
/**
* Dragon is normally played when a Dragon Head is on top of the note block.
*/
@MinecraftExperimental
@ApiStatus.Experimental
- DRAGON,
+ DRAGON(0x13), // Paper
/**
* Wither Skeleton is normally played when a Wither Skeleton Head is on top of the note block.
*/
@MinecraftExperimental
@ApiStatus.Experimental
- WITHER_SKELETON,
+ WITHER_SKELETON(0x14), // Paper
/**
* Piglin is normally played when a Piglin Head is on top of the note block.
*/
@MinecraftExperimental
@ApiStatus.Experimental
- PIGLIN,
+ PIGLIN(0x15), // Paper
/**
* Custom Sound is normally played when a Player Head with the required data is on top of the note block.
*/
@MinecraftExperimental
@ApiStatus.Experimental
- CUSTOM_HEAD;
+ CUSTOM_HEAD(0x16); // Paper