even even even even even even even even even even even

even even even even even even even even even even
even even even even even even even even even even
even even even even even even even even even even
even even even even even even even even even even
even even even even even even even even even even
even even even even even even even even even even

more work
This commit is contained in:
Spottedleaf
2021-06-12 02:01:04 -07:00
parent 86213ac1d2
commit 1c0fdc2824
19 changed files with 277 additions and 295 deletions

View File

@@ -0,0 +1,33 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Alfie Cleveland <alfeh@me.com>
Date: Tue, 27 Dec 2016 01:57:57 +0000
Subject: [PATCH] Properly fix item duplication bug
Credit to prplz for figuring out the real issue
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -0,0 +0,0 @@ public class ServerPlayer extends Player {
@Override
public boolean isImmobile() {
- return super.isImmobile() || !this.getBukkitEntity().isOnline();
+ return super.isImmobile() || (this.connection != null && this.connection.isDisconnected()); // Paper
}
@Override
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -0,0 +0,0 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
}
public final boolean isDisconnected() {
- return !this.player.joining && !this.connection.isConnected();
+ return (!this.player.joining && !this.connection.isConnected()) || this.processedDisconnect; // Paper
}
// CraftBukkit end