Entity audit. Adds checks for null entities, and adds conformity.

This commit is contained in:
Andrew Ardill
2011-01-21 16:54:30 +11:00
parent 1dad7de4f3
commit 1cbde901ba
34 changed files with 211 additions and 173 deletions

View File

@@ -1,11 +1,6 @@
package net.minecraft.server;
// CraftBukkit start
import org.bukkit.entity.LivingEntity;
import org.bukkit.craftbukkit.block.CraftBlock;
import org.bukkit.craftbukkit.entity.CraftEntity;
import org.bukkit.craftbukkit.entity.CraftLivingEntity;
import org.bukkit.craftbukkit.entity.CraftPlayer;
import org.bukkit.craftbukkit.CraftServer;
import org.bukkit.event.entity.EntityDamageByBlockEvent;
import org.bukkit.event.entity.EntityDamageEvent;
@@ -102,7 +97,7 @@ public class BlockCactus extends Block {
if(entity instanceof EntityLiving) {
CraftServer server = ((WorldServer) world).getServer();
org.bukkit.block.Block damager = ((WorldServer) world).getWorld().getBlockAt(i, j, k);
org.bukkit.entity.Entity damagee = entity.getBukkitEntity();
org.bukkit.entity.Entity damagee = (entity == null)?null:entity.getBukkitEntity();
DamageCause damageType = EntityDamageEvent.DamageCause.CONTACT;
int damageDone = 1;