Entity audit. Adds checks for null entities, and adds conformity.

This commit is contained in:
Andrew Ardill
2011-01-21 16:54:30 +11:00
parent 1dad7de4f3
commit 1cbde901ba
34 changed files with 211 additions and 173 deletions

View File

@@ -37,10 +37,10 @@ public class EntityEgg extends Entity {
a = 0;
am = 0;
a(0.25F, 0.25F);
//CraftBukkit start
// CraftBukkit start
CraftServer server = ((WorldServer) this.l).getServer();
this.bukkitEntity = new CraftEgg(server, this);
//CraftBukkit end
// CraftBukkit end
}
protected void a() {}
@@ -176,7 +176,7 @@ public class EntityEgg extends Entity {
DamageCause damageCause = EntityDamageEvent.DamageCause.ENTITY_ATTACK;
int damage = 0;
//TODO @see EntityArrow#162
// TODO @see EntityArrow#162
EntityDamageByProjectileEvent edbpe = new EntityDamageByProjectileEvent(shooter, damagee, projectile, damageCause, damage);
server.getPluginManager().callEvent(edbpe);
@@ -196,7 +196,7 @@ public class EntityEgg extends Entity {
}
}
// Craftbukkit start
// CraftBukkit start
boolean hatching = !this.l.z && W.nextInt(8) == 0;
byte numHatching = (hatching && W.nextInt(32) == 0) ? (byte) 4 : (byte) 1;
if (!hatching) {
@@ -207,7 +207,7 @@ public class EntityEgg extends Entity {
if (ak instanceof EntityPlayerMP) {
CraftServer server = ((WorldServer) l).getServer();
Type eventType = Type.PLAYER_EGG_THROW;
Player player = (Player) ak.getBukkitEntity();
Player player = (ak == null)?null:(Player) ak.getBukkitEntity();
PlayerEggThrowEvent event = new PlayerEggThrowEvent(eventType, player, hatching, numHatching, hatchingType);
server.getPluginManager().callEvent(event);