Merge pull request #1250

Cleaned up some implementation notes to use existing Vanilla method for some things.
merged into parent patch

9526c764 Fixed more stuff (NickAcPT)
8672424c Remove unsed method (NickAcPT)
a7f45fb1 Extend player profile API to support skin changes (NickAcPT)
4cccd48a Extend player profile API to support skin changes (NickAcPT)

* pull/1250/head:
  Fixed more stuff
  Remove unsed method
  Extend player profile API to support skin changes
  Extend player profile API to support skin changes
This commit is contained in:
Aikar
2018-07-23 20:31:33 -04:00
3 changed files with 24 additions and 3 deletions

View File

@@ -48,7 +48,7 @@ index 2842956bf..8aeded425 100644
uniqueId = i.getId();
// Paper end
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 77c50ba14..598b210ce 100644
index 77c50ba14..8b20509bc 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -0,0 +0,0 @@
@@ -109,10 +109,31 @@ index 77c50ba14..598b210ce 100644
+ for (EntityPlayer player : players) {
+ player.getBukkitEntity().reregisterPlayer(self);
+ }
+ refreshPlayer();
+ }
+ public PlayerProfile getPlayerProfile() {
+ return new CraftPlayerProfile(this).clone();
+ }
+
+ private void refreshPlayer() {
+ EntityPlayer handle = getHandle();
+
+ Location loc = getLocation();
+
+ PlayerConnection connection = handle.playerConnection;
+ reregisterPlayer(handle);
+
+ //Respawn the player then update their position and selected slot
+ connection.sendPacket(new PacketPlayOutRespawn(handle.dimension, handle.world.getDifficulty(), handle.world.getWorldData().getType(), handle.playerInteractManager.getGameMode()));
+ handle.updateAbilities();
+ connection.sendPacket(new PacketPlayOutPosition(loc.getX(), loc.getY(), loc.getZ(), loc.getYaw(), loc.getPitch(), new HashSet<>(), 0));
+ MinecraftServer.getServer().getPlayerList().updateClient(handle);
+
+ if (this.isOp()) {
+ this.setOp(false);
+ this.setOp(true);
+ }
+ }
+ // Paper end
public void removeDisconnectingPlayer(Player player) {