Move to configurate for paper.yml (#7609)

This commit is contained in:
Jake Potrebic
2022-06-09 01:51:45 -07:00
parent 01cf853f91
commit 2168417373
193 changed files with 4094 additions and 3835 deletions

View File

@@ -11,21 +11,6 @@ just as it does in Vanilla, but entity pushing logic will be capped.
You can set this to 0 to disable collisions.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -0,0 +0,0 @@ public class PaperWorldConfig {
treasureMapsAlreadyDiscoveredVillager = getBoolean("treasure-maps-find-already-discovered.villager-trade", treasureMapsAlreadyDiscoveredVillager);
treasureMapsAlreadyDiscoveredLootTable = getBooleanOrNull("treasure-maps-find-already-discovered.loot-tables", treasureMapsAlreadyDiscoveredLootTable);
}
+
+ public int maxCollisionsPerEntity = 8;
+ private void maxEntityCollision() {
+ maxCollisionsPerEntity = getInt( "max-entity-collisions", this.spigotConfig.getInt("max-entity-collisions", this.maxCollisionsPerEntity, false) );
+ log( "Max Entity Collisions: " + maxCollisionsPerEntity );
+ }
}
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
@@ -47,8 +32,8 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
}
- for (j = 0; j < list.size(); ++j) {
+ this.numCollisions = Math.max(0, this.numCollisions - this.level.paperConfig.maxCollisionsPerEntity); // Paper
+ for (j = 0; j < list.size() && this.numCollisions < this.level.paperConfig.maxCollisionsPerEntity; ++j) { // Paper
+ this.numCollisions = Math.max(0, this.numCollisions - this.level.paperConfig().collisions.maxEntityCollisions); // Paper
+ for (j = 0; j < list.size() && this.numCollisions < this.level.paperConfig().collisions.maxEntityCollisions; ++j) { // Paper
Entity entity = (Entity) list.get(j);
+ entity.numCollisions++; // Paper
+ this.numCollisions++; // Paper