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[ci skip] Add more patch identifying comments
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@@ -24,7 +24,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+
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+ if (playerAttackEntityEvent.callEvent() && willAttack) { // Logic moved to willAttack local variable.
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+ {
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+ // Paper end
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+ // Paper end - PlayerAttackEntityEvent
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float f = (float) this.getAttributeValue(Attributes.ATTACK_DAMAGE);
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float f1;
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