Updated against new mc-dev format, takes out quite some casting troubles at the cost of extra ()'s

This commit is contained in:
Erik Broes
2011-01-11 09:25:13 +01:00
parent 75654e8db5
commit 22dab8e985
44 changed files with 770 additions and 817 deletions

View File

@@ -1,11 +1,12 @@
package net.minecraft.server;
// CraftBukkit start
import org.bukkit.craftbukkit.CraftBlock;
import org.bukkit.craftbukkit.CraftItemStack;
import org.bukkit.craftbukkit.CraftPlayer;
import org.bukkit.event.Event.Type;
import org.bukkit.event.player.PlayerItemEvent;
// CraftBukkit end
public class ItemBoat extends Item {
@@ -42,22 +43,21 @@ public class ItemBoat extends Item {
int k = movingobjectposition.d;
if (!world.z) {
// Craftbukkit start
// Boat placement
// CraftBukkit start - Boat placement
CraftBlock blockClicked = (CraftBlock) ((WorldServer) world).getWorld().getBlockAt(i, j, k);
CraftItemStack itemInHand = new CraftItemStack(itemstack);
CraftPlayer thePlayer = new CraftPlayer(((WorldServer) world).getServer(), (EntityPlayerMP) entityplayer);
PlayerItemEvent pie = new PlayerItemEvent(Type.PLAYER_ITEM, thePlayer, itemInHand, blockClicked, CraftBlock.notchToBlockFace(movingobjectposition.e));
((WorldServer) world).getServer().getPluginManager().callEvent(pie);
if (pie.isCancelled()) return itemstack;
world.a(new EntityBoat(world, (float) i + 0.5F, (float) j + 1.5F, (float) k + 0.5F));
// CraftBukkit end
world.a(((Entity) (new EntityBoat(world, (float) i + 0.5F, (float) j + 1.5F, (float) k + 0.5F))));
}
itemstack.a--;
}
return itemstack;
}
}