Updated against new mc-dev format, takes out quite some casting troubles at the cost of extra ()'s

This commit is contained in:
Erik Broes
2011-01-11 09:25:13 +01:00
parent 75654e8db5
commit 22dab8e985
44 changed files with 770 additions and 817 deletions

View File

@@ -1,12 +1,15 @@
package net.minecraft.server;
import java.util.Random;
// CraftBukkit start
import org.bukkit.craftbukkit.CraftBlock;
import org.bukkit.craftbukkit.CraftItemStack;
import org.bukkit.craftbukkit.CraftPlayer;
import org.bukkit.event.Event.Type;
import org.bukkit.event.player.PlayerItemEvent;
import org.bukkit.event.block.BlockIgniteEvent;
// CraftBukkit end
public class ItemFlintAndSteel extends Item {
@@ -17,9 +20,9 @@ public class ItemFlintAndSteel extends Item {
}
public boolean a(ItemStack itemstack, EntityPlayer entityplayer, World world, int i, int j, int k, int l) {
// Craftbukkit start - get the clicked block
// CraftBukkit - get the clicked block
CraftBlock blockClicked = (CraftBlock) ((WorldServer) world).getWorld().getBlockAt(i, j, k);
if (l == 0) {
j--;
}
@@ -41,30 +44,28 @@ public class ItemFlintAndSteel extends Item {
int i1 = world.a(i, j, k);
if (i1 == 0) {
// Craftbukkit start
// Flint and steel
// CraftBukkit start - Flint and steel
CraftItemStack itemInHand = new CraftItemStack(itemstack);
CraftPlayer thePlayer = new CraftPlayer(((WorldServer) world).getServer(), (EntityPlayerMP) entityplayer);
PlayerItemEvent pie = new PlayerItemEvent(Type.PLAYER_ITEM, thePlayer, itemInHand, blockClicked, CraftBlock.notchToBlockFace(l));
((WorldServer) world).getServer().getPluginManager().callEvent(pie);
org.bukkit.Block pblock = (((WorldServer) world).getWorld().getBlockAt(i, j, k));
BlockIgniteEvent bie = new BlockIgniteEvent((org.bukkit.Block) pblock, BlockIgniteEvent.IgniteCause.FLINT_AND_STEEL, thePlayer);
((WorldServer) world).getServer().getPluginManager().callEvent(bie);
boolean preventLighter = pie.isCancelled();
boolean preventFire = bie.isCancelled();
if (preventLighter || preventFire) {
return false;
} else {
world.a((double) i + 0.5D, (double) j + 0.5D, (double) k + 0.5D, "fire.ignite", 1.0F, b.nextFloat() * 0.4F + 0.8F);
world.d(i, j, k, Block.ar.bh);
}
// CraftBukkit end
world.a((double) i + 0.5D, (double) j + 0.5D, (double) k + 0.5D, "fire.ignite", 1.0F, b.nextFloat() * 0.4F + 0.8F);
world.d(i, j, k, Block.ar.bh);
}
itemstack.b(1);
return true;
}
}