[ci skip] Add more patch identifying comments

This commit is contained in:
Nassim Jahnke
2024-01-13 16:35:59 +01:00
parent 0fb2a8eea3
commit 2307466a54
8 changed files with 63 additions and 63 deletions

View File

@@ -17,14 +17,14 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
return;
}
- java.util.List<org.bukkit.inventory.ItemStack> loot = new java.util.ArrayList<org.bukkit.inventory.ItemStack>(this.getInventory().getContainerSize());
+ List<DefaultDrop> loot = new java.util.ArrayList<>(this.getInventory().getContainerSize()); // Paper
+ List<DefaultDrop> loot = new java.util.ArrayList<>(this.getInventory().getContainerSize()); // Paper - Restore vanilla drops behavior
boolean keepInventory = this.level().getGameRules().getBoolean(GameRules.RULE_KEEPINVENTORY) || this.isSpectator();
if (!keepInventory) {
for (ItemStack item : this.getInventory().getContents()) {
if (!item.isEmpty() && !EnchantmentHelper.hasVanishingCurse(item)) {
- loot.add(CraftItemStack.asCraftMirror(item));
+ loot.add(new DefaultDrop(item, stack -> this.drop(stack, true, false, false))); // Paper - drop function taken from Inventory#dropAll (don't fire drop event)
+ loot.add(new DefaultDrop(item, stack -> this.drop(stack, true, false, false))); // Paper - Restore vanilla drops behavior; drop function taken from Inventory#dropAll (don't fire drop event)
}
}
}
@@ -44,8 +44,8 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
@Override
- public ItemEntity drop(ItemStack stack, boolean throwRandomly, boolean retainOwnership) {
- ItemEntity entityitem = super.drop(stack, throwRandomly, retainOwnership);
+ public ItemEntity drop(ItemStack stack, boolean throwRandomly, boolean retainOwnership, boolean callDropEvent) { // Paper - override method with most params
+ ItemEntity entityitem = super.drop(stack, throwRandomly, retainOwnership, callDropEvent); // Paper - override method with most params
+ public ItemEntity drop(ItemStack stack, boolean throwRandomly, boolean retainOwnership, boolean callDropEvent) { // Paper - Restore vanilla drops behavior; override method with most params
+ ItemEntity entityitem = super.drop(stack, throwRandomly, retainOwnership, callDropEvent); // Paper - Restore vanilla drops behavior; override method with most params
if (entityitem == null) {
return null;
@@ -57,7 +57,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
@Nullable
public ItemEntity spawnAtLocation(ItemStack stack, float yOffset) {
+ // Paper start
+ // Paper start - Restore vanilla drops behavior
+ return this.spawnAtLocation(stack, yOffset, null);
+ }
+ public record DefaultDrop(Item item, org.bukkit.inventory.ItemStack stack, @Nullable java.util.function.Consumer<ItemStack> dropConsumer) {
@@ -75,7 +75,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ }
+ @Nullable
+ public ItemEntity spawnAtLocation(ItemStack stack, float yOffset, @Nullable java.util.function.Consumer<? super ItemEntity> delayedAddConsumer) {
+ // Paper end
+ // Paper end - Restore vanilla drops behavior
if (stack.isEmpty()) {
return null;
} else if (this.level().isClientSide) {
@@ -84,14 +84,14 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
// CraftBukkit start - Capture drops for death event
if (this instanceof net.minecraft.world.entity.LivingEntity && !((net.minecraft.world.entity.LivingEntity) this).forceDrops) {
- ((net.minecraft.world.entity.LivingEntity) this).drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(stack)); // Paper - mirror so we can destroy it later
+ // Paper start
+ // Paper start - Restore vanilla drops behavior
+ ((net.minecraft.world.entity.LivingEntity) this).drops.add(new net.minecraft.world.entity.Entity.DefaultDrop(stack, itemStack -> {
+ ItemEntity itemEntity = new ItemEntity(this.level, this.getX(), this.getY() + (double) yOffset, this.getZ(), itemStack); // stack is copied before consumer
+ itemEntity.setDefaultPickUpDelay();
+ this.level.addFreshEntity(itemEntity);
+ if (delayedAddConsumer != null) delayedAddConsumer.accept(itemEntity);
+ }));
+ // Paper end
+ // Paper end - Restore vanilla drops behavior
return null;
}
// CraftBukkit end
@@ -112,7 +112,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
public int expToDrop;
public boolean forceDrops;
- public ArrayList<org.bukkit.inventory.ItemStack> drops = new ArrayList<org.bukkit.inventory.ItemStack>();
+ public ArrayList<DefaultDrop> drops = new ArrayList<>(); // Paper
+ public ArrayList<DefaultDrop> drops = new ArrayList<>(); // Paper - Restore vanilla drops behavior
public final org.bukkit.craftbukkit.attribute.CraftAttributeMap craftAttributes;
public boolean collides = true;
public Set<UUID> collidableExemptions = new HashSet<>();
@@ -125,7 +125,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
protected void dropCustomDeathLoot(DamageSource source, int lootingMultiplier, boolean allowDrops) {
super.dropCustomDeathLoot(source, lootingMultiplier, allowDrops);
- ItemEntity entityitem = this.spawnAtLocation((ItemLike) Items.NETHER_STAR);
+ ItemEntity entityitem = this.spawnAtLocation(new net.minecraft.world.item.ItemStack(Items.NETHER_STAR), 0, ItemEntity::setExtendedLifetime); // Paper - spawnAtLocation returns null so modify the item entity with a consumer
+ ItemEntity entityitem = this.spawnAtLocation(new net.minecraft.world.item.ItemStack(Items.NETHER_STAR), 0, ItemEntity::setExtendedLifetime); // Paper - Restore vanilla drops behavior; spawnAtLocation returns null so modify the item entity with a consumer
if (entityitem != null) {
- entityitem.setExtendedLifetime();
@@ -142,7 +142,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
}
- this.drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops
+ this.drops.add(new DefaultDrop(itemstack, stack -> Block.popResource(this.level(), this.blockPosition(), stack))); // CraftBukkit - add to drops // Paper - spawn drops correctly
+ this.drops.add(new DefaultDrop(itemstack, stack -> Block.popResource(this.level(), this.blockPosition(), stack))); // CraftBukkit - add to drops // Paper - Restore vanilla drops behavior
return this.brokenByAnything(damageSource); // Paper
}
@@ -151,7 +151,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
itemstack = (ItemStack) this.handItems.get(i);
if (!itemstack.isEmpty()) {
- this.drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)); // CraftBukkit - add to drops // Paper - mirror so we can destroy it later - though this call site was safe
+ this.drops.add(new DefaultDrop(itemstack, stack -> Block.popResource(this.level(), this.blockPosition().above(), stack))); // CraftBukkit - add to drops // Paper - mirror so we can destroy it later - though this call site was safe & spawn drops correctly
+ this.drops.add(new DefaultDrop(itemstack, stack -> Block.popResource(this.level(), this.blockPosition().above(), stack))); // CraftBukkit - add to drops // Paper - Restore vanilla drops behavior; mirror so we can destroy it later - though this call site was safe & spawn drops correctly
this.handItems.set(i, ItemStack.EMPTY);
}
}
@@ -160,7 +160,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
itemstack = (ItemStack) this.armorItems.get(i);
if (!itemstack.isEmpty()) {
- this.drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)); // CraftBukkit - add to drops // Paper - mirror so we can destroy it later - though this call site was safe
+ this.drops.add(new DefaultDrop(itemstack, stack -> Block.popResource(this.level(), this.blockPosition().above(), stack))); // CraftBukkit - add to drops // Paper - mirror so we can destroy it later - though this call site was safe & spawn drops correctly
+ this.drops.add(new DefaultDrop(itemstack, stack -> Block.popResource(this.level(), this.blockPosition().above(), stack))); // CraftBukkit - add to drops // Paper - Restore vanilla drops behavior; mirror so we can destroy it later - though this call site was safe & spawn drops correctly
this.armorItems.set(i, ItemStack.EMPTY);
}
}
@@ -173,11 +173,11 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim) {
- return CraftEventFactory.callEntityDeathEvent(victim, new ArrayList<org.bukkit.inventory.ItemStack>(0));
+ return CraftEventFactory.callEntityDeathEvent(victim, new ArrayList<>(0)); // Paper
+ return CraftEventFactory.callEntityDeathEvent(victim, new ArrayList<>(0)); // Paper - Restore vanilla drops behavior
}
- public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, List<org.bukkit.inventory.ItemStack> drops) {
+ public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, List<Entity.DefaultDrop> drops) { // Paper
+ public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, List<Entity.DefaultDrop> drops) { // Paper - Restore vanilla drops behavior
// Paper start
return CraftEventFactory.callEntityDeathEvent(victim, drops, com.google.common.util.concurrent.Runnables.doNothing());
}
@@ -190,7 +190,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
// Paper end
CraftLivingEntity entity = (CraftLivingEntity) victim.getBukkitEntity();
- EntityDeathEvent event = new EntityDeathEvent(entity, drops, victim.getExpReward());
+ EntityDeathEvent event = new EntityDeathEvent(entity, new io.papermc.paper.util.TransformingRandomAccessList<>(drops, Entity.DefaultDrop::stack, FROM_FUNCTION), victim.getExpReward()); // Paper
+ EntityDeathEvent event = new EntityDeathEvent(entity, new io.papermc.paper.util.TransformingRandomAccessList<>(drops, Entity.DefaultDrop::stack, FROM_FUNCTION), victim.getExpReward()); // Paper - Restore vanilla drops behavior
populateFields(victim, event); // Paper - make cancellable
CraftWorld world = (CraftWorld) entity.getWorld();
Bukkit.getServer().getPluginManager().callEvent(event);
@@ -199,15 +199,15 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
lootCheck.run(); // Paper - advancement triggers before destroying items
- for (org.bukkit.inventory.ItemStack stack : event.getDrops()) {
+ // Paper start
+ // Paper start - Restore vanilla drops behavior
+ for (Entity.DefaultDrop drop : drops) {
+ if (drop == null) continue;;
+ final org.bukkit.inventory.ItemStack stack = drop.stack();
+ // Paper end
+ // Paper end - Restore vanilla drops behavior
if (stack == null || stack.getType() == Material.AIR || stack.getAmount() == 0) continue;
- world.dropItem(entity.getLocation(), stack); // Paper - note: dropItem already clones due to this being bukkit -> NMS
+ drop.runConsumer(world, entity.getLocation()); // Paper
+ drop.runConsumer(world, entity.getLocation()); // Paper - Restore vanilla drops behavior
if (stack instanceof CraftItemStack) stack.setAmount(0); // Paper - destroy this item - if this ever leaks due to game bugs, ensure it doesn't dupe, but don't nuke bukkit stacks of manually added items
}
@@ -215,10 +215,10 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
}
- public static PlayerDeathEvent callPlayerDeathEvent(ServerPlayer victim, List<org.bukkit.inventory.ItemStack> drops, net.kyori.adventure.text.Component deathMessage, boolean keepInventory) { // Paper - Adventure
+ public static PlayerDeathEvent callPlayerDeathEvent(ServerPlayer victim, List<Entity.DefaultDrop> drops, net.kyori.adventure.text.Component deathMessage, boolean keepInventory) { // Paper - Adventure & improve drops
+ public static PlayerDeathEvent callPlayerDeathEvent(ServerPlayer victim, List<Entity.DefaultDrop> drops, net.kyori.adventure.text.Component deathMessage, boolean keepInventory) { // Paper - Adventure & Restore vanilla drops behavior
CraftPlayer entity = victim.getBukkitEntity();
- PlayerDeathEvent event = new PlayerDeathEvent(entity, drops, victim.getExpReward(), 0, deathMessage);
+ PlayerDeathEvent event = new PlayerDeathEvent(entity, new io.papermc.paper.util.TransformingRandomAccessList<>(drops, Entity.DefaultDrop::stack, FROM_FUNCTION), victim.getExpReward(), 0, deathMessage); // Paper - improve drops
+ PlayerDeathEvent event = new PlayerDeathEvent(entity, new io.papermc.paper.util.TransformingRandomAccessList<>(drops, Entity.DefaultDrop::stack, FROM_FUNCTION), victim.getExpReward(), 0, deathMessage); // Paper - Restore vanilla drops behavior
event.setKeepInventory(keepInventory);
event.setKeepLevel(victim.keepLevel); // SPIGOT-2222: pre-set keepLevel
populateFields(victim, event); // Paper - make cancellable
@@ -227,15 +227,15 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
victim.newExp = event.getNewExp();
- for (org.bukkit.inventory.ItemStack stack : event.getDrops()) {
+ // Paper start
+ // Paper start - Restore vanilla drops behavior
+ for (Entity.DefaultDrop drop : drops) {
+ if (drop == null) continue;
+ final org.bukkit.inventory.ItemStack stack = drop.stack();
+ // Paper end
+ // Paper end - Restore vanilla drops behavior
if (stack == null || stack.getType() == Material.AIR) continue;
- world.dropItem(entity.getLocation(), stack);
+ drop.runConsumer(world, entity.getLocation()); // Paper
+ drop.runConsumer(world, entity.getLocation()); // Paper - Restore vanilla drops behavior
}
return event;