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Update CraftBukkit to Minecraft 1.4.6
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@@ -194,6 +194,7 @@ public class ChunkRegionLoader implements IAsyncChunkSaver, IChunkLoader {
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nbttagcompound.setBoolean("TerrainPopulated", chunk.done);
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ChunkSection[] achunksection = chunk.i();
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NBTTagList nbttaglist = new NBTTagList("Sections");
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boolean flag = !world.worldProvider.f;
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ChunkSection[] achunksection1 = achunksection;
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int i = achunksection.length;
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@@ -211,8 +212,13 @@ public class ChunkRegionLoader implements IAsyncChunkSaver, IChunkLoader {
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}
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nbttagcompound1.setByteArray("Data", chunksection.j().a);
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nbttagcompound1.setByteArray("SkyLight", chunksection.l().a);
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nbttagcompound1.setByteArray("BlockLight", chunksection.k().a);
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if (flag) {
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nbttagcompound1.setByteArray("SkyLight", chunksection.l().a);
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} else {
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nbttagcompound1.setByteArray("SkyLight", new byte[chunksection.k().a.length]);
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}
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nbttaglist.add(nbttagcompound1);
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}
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}
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@@ -285,11 +291,12 @@ public class ChunkRegionLoader implements IAsyncChunkSaver, IChunkLoader {
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NBTTagList nbttaglist = nbttagcompound.getList("Sections");
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byte b0 = 16;
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ChunkSection[] achunksection = new ChunkSection[b0];
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boolean flag = !world.worldProvider.f;
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for (int k = 0; k < nbttaglist.size(); ++k) {
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NBTTagCompound nbttagcompound1 = (NBTTagCompound) nbttaglist.get(k);
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byte b1 = nbttagcompound1.getByte("Y");
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ChunkSection chunksection = new ChunkSection(b1 << 4);
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ChunkSection chunksection = new ChunkSection(b1 << 4, flag);
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chunksection.a(nbttagcompound1.getByteArray("Blocks"));
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if (nbttagcompound1.hasKey("Add")) {
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@@ -297,8 +304,11 @@ public class ChunkRegionLoader implements IAsyncChunkSaver, IChunkLoader {
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}
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chunksection.b(new NibbleArray(nbttagcompound1.getByteArray("Data"), 4));
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chunksection.d(new NibbleArray(nbttagcompound1.getByteArray("SkyLight"), 4));
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chunksection.c(new NibbleArray(nbttagcompound1.getByteArray("BlockLight"), 4));
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if (flag) {
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chunksection.d(new NibbleArray(nbttagcompound1.getByteArray("SkyLight"), 4));
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}
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chunksection.recalcBlockCounts();
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achunksection[b1] = chunksection;
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}
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