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145
patches/server/Allow-disabling-armour-stand-ticking.patch
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145
patches/server/Allow-disabling-armour-stand-ticking.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Riley Park <rileysebastianpark@gmail.com>
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Date: Wed, 15 Aug 2018 01:26:09 -0700
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Subject: [PATCH] Allow disabling armour stand ticking
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diff --git a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
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+++ b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
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@@ -0,0 +0,0 @@ public class ArmorStand extends LivingEntity {
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public Rotations leftLegPose;
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public Rotations rightLegPose;
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public boolean canMove = true; // Paper
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+ // Paper start - Allow ArmorStands not to tick
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+ public boolean canTick = true;
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+ public boolean canTickSetByAPI = false;
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+ private boolean noTickPoseDirty = false;
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+ private boolean noTickEquipmentDirty = false;
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+ // Paper end
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public ArmorStand(EntityType<? extends ArmorStand> type, Level world) {
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super(type, world);
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+ if (world != null) this.canTick = world.paperConfig().entities.armorStands.tick; // Paper - armour stand ticking
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this.handItems = NonNullList.withSize(2, ItemStack.EMPTY);
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this.armorItems = NonNullList.withSize(4, ItemStack.EMPTY);
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this.headPose = ArmorStand.DEFAULT_HEAD_POSE;
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@@ -0,0 +0,0 @@ public class ArmorStand extends LivingEntity {
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this.onEquipItem(enumitemslot, (ItemStack) this.armorItems.set(enumitemslot.getIndex(), itemstack), itemstack, silent); // CraftBukkit
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}
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+ this.noTickEquipmentDirty = true; // Paper - Allow equipment to be updated even when tick disabled
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}
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@Override
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@@ -0,0 +0,0 @@ public class ArmorStand extends LivingEntity {
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}
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nbt.put("Pose", this.writePose());
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+ if (this.canTickSetByAPI) nbt.putBoolean("Paper.CanTickOverride", this.canTick); // Paper - persist no tick setting
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}
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@Override
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@@ -0,0 +0,0 @@ public class ArmorStand extends LivingEntity {
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this.setNoBasePlate(nbt.getBoolean("NoBasePlate"));
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this.setMarker(nbt.getBoolean("Marker"));
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this.noPhysics = !this.hasPhysics();
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+ // Paper start - persist no tick
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+ if (nbt.contains("Paper.CanTickOverride")) {
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+ this.canTick = nbt.getBoolean("Paper.CanTickOverride");
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+ this.canTickSetByAPI = true;
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+ }
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+ // Paper end
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CompoundTag nbttagcompound1 = nbt.getCompound("Pose");
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this.readPose(nbttagcompound1);
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@@ -0,0 +0,0 @@ public class ArmorStand extends LivingEntity {
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@Override
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public void tick() {
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+ // Paper start
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+ if (!this.canTick) {
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+ if (this.noTickPoseDirty) {
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+ this.noTickPoseDirty = false;
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+ this.updatePose();
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+ }
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+
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+ if (this.noTickEquipmentDirty) {
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+ this.noTickEquipmentDirty = false;
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+ this.detectEquipmentUpdates();
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+ }
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+
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+ return;
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+ }
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+ // Paper end
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+
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super.tick();
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+ // Paper start - Split into separate method
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+ updatePose();
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+ }
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+
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+ public void updatePose() {
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+ // Paper end
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Rotations vector3f = (Rotations) this.entityData.get(ArmorStand.DATA_HEAD_POSE);
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if (!this.headPose.equals(vector3f)) {
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@@ -0,0 +0,0 @@ public class ArmorStand extends LivingEntity {
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public void setHeadPose(Rotations angle) {
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this.headPose = angle;
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this.entityData.set(ArmorStand.DATA_HEAD_POSE, angle);
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+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
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}
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public void setBodyPose(Rotations angle) {
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this.bodyPose = angle;
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this.entityData.set(ArmorStand.DATA_BODY_POSE, angle);
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+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
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}
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public void setLeftArmPose(Rotations angle) {
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this.leftArmPose = angle;
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this.entityData.set(ArmorStand.DATA_LEFT_ARM_POSE, angle);
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+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
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}
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public void setRightArmPose(Rotations angle) {
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this.rightArmPose = angle;
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this.entityData.set(ArmorStand.DATA_RIGHT_ARM_POSE, angle);
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+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
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}
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public void setLeftLegPose(Rotations angle) {
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this.leftLegPose = angle;
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this.entityData.set(ArmorStand.DATA_LEFT_LEG_POSE, angle);
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+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
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}
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public void setRightLegPose(Rotations angle) {
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this.rightLegPose = angle;
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this.entityData.set(ArmorStand.DATA_RIGHT_LEG_POSE, angle);
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+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
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}
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public Rotations getHeadPose() {
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
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@@ -0,0 +0,0 @@ public class CraftArmorStand extends CraftLivingEntity implements ArmorStand {
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public void setCanMove(boolean move) {
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getHandle().canMove = move;
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}
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+
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+ @Override
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+ public boolean canTick() {
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+ return this.getHandle().canTick;
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+ }
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+
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+ @Override
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+ public void setCanTick(final boolean tick) {
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+ this.getHandle().canTick = tick;
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+ this.getHandle().canTickSetByAPI = true;
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+ }
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// Paper end
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}
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