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Start Moonrise update
This is based on Moonrise's 1.21.2 branch, but this on 1.21.1 so some diffs cannot be applied (and this doesn't compile). See moonrise_update_1_21_2.txt for progress
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@@ -0,0 +1,64 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Mon, 21 Oct 2024 19:13:43 -0700
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Subject: [PATCH] fixup! Optimize BlockPosition helper methods
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diff --git a/src/main/java/net/minecraft/core/BlockPos.java b/src/main/java/net/minecraft/core/BlockPos.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/core/BlockPos.java
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+++ b/src/main/java/net/minecraft/core/BlockPos.java
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@@ -0,0 +0,0 @@ public class BlockPos extends Vec3i {
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@Override
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public BlockPos above(int distance) {
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- return distance == 0 ? this : new BlockPos(this.getX(), this.getY() + distance, this.getZ()); // Paper - Perf: Optimize BlockPosition
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+ return distance == 0 ? this.immutable() : new BlockPos(this.getX(), this.getY() + distance, this.getZ()); // Paper - Perf: Optimize BlockPosition
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}
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@Override
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@@ -0,0 +0,0 @@ public class BlockPos extends Vec3i {
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@Override
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public BlockPos below(int i) {
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- return i == 0 ? this : new BlockPos(this.getX(), this.getY() - i, this.getZ()); // Paper - Perf: Optimize BlockPosition
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+ return i == 0 ? this.immutable() : new BlockPos(this.getX(), this.getY() - i, this.getZ()); // Paper - Perf: Optimize BlockPosition
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}
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@Override
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@@ -0,0 +0,0 @@ public class BlockPos extends Vec3i {
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@Override
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public BlockPos north(int distance) {
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- return distance == 0 ? this : new BlockPos(this.getX(), this.getY(), this.getZ() - distance); // Paper - Perf: Optimize BlockPosition
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+ return distance == 0 ? this.immutable() : new BlockPos(this.getX(), this.getY(), this.getZ() - distance); // Paper - Perf: Optimize BlockPosition
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}
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@Override
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@@ -0,0 +0,0 @@ public class BlockPos extends Vec3i {
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@Override
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public BlockPos south(int distance) {
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- return distance == 0 ? this : new BlockPos(this.getX(), this.getY(), this.getZ() + distance); // Paper - Perf: Optimize BlockPosition
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+ return distance == 0 ? this.immutable() : new BlockPos(this.getX(), this.getY(), this.getZ() + distance); // Paper - Perf: Optimize BlockPosition
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}
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@Override
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@@ -0,0 +0,0 @@ public class BlockPos extends Vec3i {
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@Override
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public BlockPos west(int distance) {
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- return distance == 0 ? this : new BlockPos(this.getX() - distance, this.getY(), this.getZ()); // Paper - Perf: Optimize BlockPosition
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+ return distance == 0 ? this.immutable() : new BlockPos(this.getX() - distance, this.getY(), this.getZ()); // Paper - Perf: Optimize BlockPosition
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}
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@Override
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@@ -0,0 +0,0 @@ public class BlockPos extends Vec3i {
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@Override
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public BlockPos east(int distance) {
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- return distance == 0 ? this : new BlockPos(this.getX() + distance, this.getY(), this.getZ()); // Paper - Perf: Optimize BlockPosition
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+ return distance == 0 ? this.immutable() : new BlockPos(this.getX() + distance, this.getY(), this.getZ()); // Paper - Perf: Optimize BlockPosition
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}
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@Override
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