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[ci skip] (Mostly) finish adding identifying patch comments
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@@ -12,11 +12,11 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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public static final Predicate<Entity> CAN_BE_COLLIDED_WITH = EntitySelector.NO_SPECTATORS.and(Entity::canBeCollidedWith);
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private EntitySelector() {}
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+ // Paper start
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+ // Paper start - Affects Spawning API
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+ public static final Predicate<Entity> PLAYER_AFFECTS_SPAWNING = (entity) -> {
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+ return !entity.isSpectator() && entity.isAlive() && entity instanceof Player player && player.affectsSpawning;
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+ };
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+ // Paper end
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+ // Paper end - Affects Spawning API
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public static Predicate<Entity> withinDistance(double x, double y, double z, double max) {
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double d4 = max * max;
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@@ -29,7 +29,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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this.discard();
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} else if (!this.isPersistenceRequired() && !this.requiresCustomPersistence()) {
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- Player entityhuman = this.level().getNearestPlayer(this, -1.0D);
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+ Player entityhuman = this.level().findNearbyPlayer(this, -1.0D, EntitySelector.PLAYER_AFFECTS_SPAWNING); // Paper
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+ Player entityhuman = this.level().findNearbyPlayer(this, -1.0D, EntitySelector.PLAYER_AFFECTS_SPAWNING); // Paper - Affects Spawning API
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if (entityhuman != null) {
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double d0 = entityhuman.distanceToSqr((Entity) this);
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@@ -80,9 +80,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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@Nullable
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public FishingHook fishing;
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protected float hurtDir;
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+ // Paper start
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+ public boolean affectsSpawning = true;
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+ // Paper end
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+ public boolean affectsSpawning = true; // Paper - Affects Spawning API
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// CraftBukkit start
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public boolean fauxSleeping;
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@@ -107,11 +105,11 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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}
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}
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+ // Paper start
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+ // Paper start - Affects Spawning API
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+ default @Nullable Player findNearbyPlayer(Entity entity, double maxDistance, @Nullable Predicate<Entity> predicate) {
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+ return this.getNearestPlayer(entity.getX(), entity.getY(), entity.getZ(), maxDistance, predicate);
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+ }
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+ // Paper end
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+ // Paper end - Affects Spawning API
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@Nullable
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default Player getNearestPlayer(double x, double y, double z, double maxDistance, @Nullable Predicate<Entity> targetPredicate) {
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double d = -1.0D;
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@@ -119,7 +117,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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return this.getNearestPlayer(x, y, z, maxDistance, predicate);
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}
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+ // Paper start
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+ // Paper start - Affects Spawning API
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+ default boolean hasNearbyAlivePlayerThatAffectsSpawning(double x, double y, double z, double range) {
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+ for (Player player : this.players()) {
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+ if (EntitySelector.PLAYER_AFFECTS_SPAWNING.test(player)) { // combines NO_SPECTATORS and LIVING_ENTITY_STILL_ALIVE with an "affects spawning" check
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@@ -131,7 +129,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ }
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+ return false;
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+ }
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+ // Paper end
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+ // Paper end - Affects Spawning API
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+
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default boolean hasNearbyAlivePlayer(double x, double y, double z, double range) {
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for(Player player : this.players()) {
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