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SPIGOT-3373: Fix /execute in gameloop functions
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@@ -5,7 +5,7 @@
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public void a(CustomFunctionData customfunctiondata, ICommandListener icommandlistener, ArrayDeque<CustomFunctionData.a> arraydeque, int i) {
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- customfunctiondata.a().a(icommandlistener, this.a);
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+ CommandBlockListenerAbstract.executeSafely(icommandlistener, new org.bukkit.craftbukkit.command.CraftFunctionCommandSender(icommandlistener), this.a); // CraftBukkit
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+ CommandBlockListenerAbstract.executeSafely(icommandlistener, ((CustomFunctionData.CustomFunctionListener) icommandlistener).sender, this.a); // CraftBukkit
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}
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public String toString() {
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