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Add Configuration for vertical Despawn Ranges (#10440)
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@@ -9,19 +9,40 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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--- a/src/main/java/net/minecraft/world/entity/Mob.java
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+++ b/src/main/java/net/minecraft/world/entity/Mob.java
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@@ -0,0 +0,0 @@ public abstract class Mob extends LivingEntity implements EquipmentUser, Leashab
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Player entityhuman = this.level().getNearestPlayer(this, -1.0D);
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if (entityhuman != null) {
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double d0 = entityhuman.distanceToSqr((Entity) this);
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- double d0 = entityhuman.distanceToSqr((Entity) this);
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- int i = this.getType().getCategory().getDespawnDistance();
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+ int i = this.level().paperConfig().entities.spawning.despawnRanges.get(this.getType().getCategory()).hard(); // Paper - Configurable despawn distances
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int j = i * i;
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- int j = i * i;
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+ // Paper start - Configurable despawn distances
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+ io.papermc.paper.configuration.WorldConfiguration.Entities.Spawning.DespawnRange despawnRanges = this.level().paperConfig().entities.spawning.despawnRanges.get(this.getType().getCategory());
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if (d0 > (double) j && this.removeWhenFarAway(d0)) {
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this.discard(EntityRemoveEvent.Cause.DESPAWN); // CraftBukkit - add Bukkit remove cause
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}
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- if (d0 > (double) j && this.removeWhenFarAway(d0)) {
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- this.discard(EntityRemoveEvent.Cause.DESPAWN); // CraftBukkit - add Bukkit remove cause
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- }
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+ double xzDistanceSquared = entityhuman.distanceToSqr(this.getX(), entityhuman.getY(), this.getZ());
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+ double yDistance = Math.abs(entityhuman.getY() - this.getY());
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- int k = this.getType().getCategory().getNoDespawnDistance();
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+ int k = this.level().paperConfig().entities.spawning.despawnRanges.get(this.getType().getCategory()).soft(); // Paper - Configurable despawn distances
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int l = k * k;
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- int l = k * k;
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+ int xzLimitSquared = despawnRanges.xzLimit() * despawnRanges.xzLimit();
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+ int xzSoftLimitSquared = despawnRanges.xzSoftLimit() * despawnRanges.xzSoftLimit();
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+ int yLimit = despawnRanges.yLimit();
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+ int ySoftLimit = despawnRanges.ySoftLimit();
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if (this.noActionTime > 600 && this.random.nextInt(800) == 0 && d0 > (double) l && this.removeWhenFarAway(d0)) {
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- if (this.noActionTime > 600 && this.random.nextInt(800) == 0 && d0 > (double) l && this.removeWhenFarAway(d0)) {
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+ if ((xzDistanceSquared > xzLimitSquared || yDistance > yLimit) && this.removeWhenFarAway(xzDistanceSquared)) {
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this.discard(EntityRemoveEvent.Cause.DESPAWN); // CraftBukkit - add Bukkit remove cause
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- } else if (d0 < (double) l) {
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+ }
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+
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+ if (xzDistanceSquared > xzSoftLimitSquared || yDistance > ySoftLimit) {
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+ if (this.noActionTime > 600 && this.random.nextInt(800) == 0 && this.removeWhenFarAway(xzDistanceSquared)) {
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+ this.discard(EntityRemoveEvent.Cause.DESPAWN); // CraftBukkit - add Bukkit remove cause
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+ }
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+ } else {
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+ // Paper end - Configurable despawn distances
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this.noActionTime = 0;
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}
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}
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