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Added player.isFlying|setFlying to check if a player is flying, or make them fly/not. This implements BUKKIT-1281.
By: Nathan Adams <dinnerbone@dinnerbone.com>
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@@ -501,4 +501,17 @@ public interface Player extends HumanEntity, Conversable, CommandSender, Offline
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*/
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public boolean canSee(Player player);
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/**
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* Checks to see if this player is currently flying or not.
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*
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* @return True if the player is flying, else false.
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*/
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public boolean isFlying();
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/**
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* Makes this player start or stop flying.
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*
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* @param value True to fly.
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*/
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public void setFlying(boolean value);
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}
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