Re-enable light queue toggle, optimize neighbor checks, add max queue time

light queue is actually buggy, so re-enabling the config.

however, if anyone is ok with the buggy behavior, made the max time lost due to
light queue configurable.

We want to get to making the ligth queue default if we can make it work perfectly.

also applying neighbor optimizations to use the faster method for light checks.
This commit is contained in:
Aikar
2018-09-26 00:57:59 -04:00
parent f2d9f62537
commit 265ac2bbb1
67 changed files with 141 additions and 109 deletions

View File

@@ -6,7 +6,7 @@ Subject: [PATCH] Undead horse leashing
default false to match vanilla, but option to allow undead horse types to be leashed.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 2b25da046..6f96627a2 100644
index 898068a817..c2845266e2 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -0,0 +0,0 @@ public class PaperWorldConfig {
@@ -20,7 +20,7 @@ index 2b25da046..6f96627a2 100644
+ }
}
diff --git a/src/main/java/net/minecraft/server/EntityHorseAbstract.java b/src/main/java/net/minecraft/server/EntityHorseAbstract.java
index 2af12985e..7c8053acd 100644
index 4d4880aa2a..1699ccee50 100644
--- a/src/main/java/net/minecraft/server/EntityHorseAbstract.java
+++ b/src/main/java/net/minecraft/server/EntityHorseAbstract.java
@@ -0,0 +0,0 @@ public abstract class EntityHorseAbstract extends EntityAnimal implements IInven