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Update CraftBukkit to Minecraft 1.7.2
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@@ -6,30 +6,26 @@ import org.bukkit.craftbukkit.event.CraftEventFactory; // CraftBukkit
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public class BlockStationary extends BlockFluids {
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protected BlockStationary(int i, Material material) {
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super(i, material);
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this.b(false);
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protected BlockStationary(Material material) {
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super(material);
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this.a(false);
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if (material == Material.LAVA) {
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this.b(true);
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this.a(true);
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}
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}
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public boolean b(IBlockAccess iblockaccess, int i, int j, int k) {
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return this.material != Material.LAVA;
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}
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public void doPhysics(World world, int i, int j, int k, int l) {
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super.doPhysics(world, i, j, k, l);
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if (world.getTypeId(i, j, k) == this.id) {
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this.k(world, i, j, k);
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public void doPhysics(World world, int i, int j, int k, Block block) {
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super.doPhysics(world, i, j, k, block);
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if (world.getType(i, j, k) == this) {
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this.n(world, i, j, k);
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}
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}
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private void k(World world, int i, int j, int k) {
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private void n(World world, int i, int j, int k) {
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int l = world.getData(i, j, k);
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world.setTypeIdAndData(i, j, k, this.id - 1, l, 2);
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world.a(i, j, k, this.id - 1, this.a(world));
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world.setTypeAndData(i, j, k, Block.e(Block.b((Block) this) - 1), l, 2);
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world.a(i, j, k, Block.e(Block.b((Block) this) - 1), this.a(world));
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}
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public void a(World world, int i, int j, int k, Random random) {
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@@ -37,7 +33,6 @@ public class BlockStationary extends BlockFluids {
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int l = random.nextInt(3);
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int i1;
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int j1;
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// CraftBukkit start - Prevent lava putting something on fire, remember igniter block coords
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int x = i;
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@@ -49,49 +44,50 @@ public class BlockStationary extends BlockFluids {
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i += random.nextInt(3) - 1;
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++j;
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k += random.nextInt(3) - 1;
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j1 = world.getTypeId(i, j, k);
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if (j1 == 0) {
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if (this.m(world, i - 1, j, k) || this.m(world, i + 1, j, k) || this.m(world, i, j, k - 1) || this.m(world, i, j, k + 1) || this.m(world, i, j - 1, k) || this.m(world, i, j + 1, k)) {
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Block block = world.getType(i, j, k);
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if (block.material == Material.AIR) {
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if (this.o(world, i - 1, j, k) || this.o(world, i + 1, j, k) || this.o(world, i, j, k - 1) || this.o(world, i, j, k + 1) || this.o(world, i, j - 1, k) || this.o(world, i, j + 1, k)) {
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// CraftBukkit start - Prevent lava putting something on fire
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if (world.getTypeId(i, j, k) != Block.FIRE.id) {
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if (world.getType(i, j, k) != Blocks.FIRE) {
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if (CraftEventFactory.callBlockIgniteEvent(world, i, j, k, x, y, z).isCancelled()) {
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continue;
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}
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}
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// CraftBukkit end
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world.setTypeIdUpdate(i, j, k, Block.FIRE.id);
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world.setTypeUpdate(i, j, k, Blocks.FIRE);
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return;
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}
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} else if (Block.byId[j1].material.isSolid()) {
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} else if (block.material.isSolid()) {
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return;
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}
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}
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if (l == 0) {
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i1 = i;
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j1 = k;
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int j1 = k;
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for (int k1 = 0; k1 < 3; ++k1) {
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i = i1 + random.nextInt(3) - 1;
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k = j1 + random.nextInt(3) - 1;
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if (world.isEmpty(i, j + 1, k) && this.m(world, i, j, k)) {
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if (world.isEmpty(i, j + 1, k) && this.o(world, i, j, k)) {
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// CraftBukkit start - Prevent lava putting something on fire
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if (world.getTypeId(i, j + 1, k) != Block.FIRE.id) {
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if (world.getType(i, j + 1, k) != Blocks.FIRE) {
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if (CraftEventFactory.callBlockIgniteEvent(world, i, j + 1, k, x, y, z).isCancelled()) {
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continue;
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}
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}
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// CraftBukkit end
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world.setTypeIdUpdate(i, j + 1, k, Block.FIRE.id);
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world.setTypeUpdate(i, j + 1, k, Blocks.FIRE);
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}
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}
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}
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}
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}
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private boolean m(World world, int i, int j, int k) {
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return world.getMaterial(i, j, k).isBurnable();
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private boolean o(World world, int i, int j, int k) {
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return world.getType(i, j, k).getMaterial().isBurnable();
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}
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}
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