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bunch o' patches
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@@ -1,41 +0,0 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Josh Roy <10731363+JRoy@users.noreply.github.com>
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Date: Mon, 29 Jun 2020 17:03:06 -0400
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Subject: [PATCH] Remove some streams from structures
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This showed up a lot in the spark profiler, should have a low-medium performance improvement.
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diff --git a/src/main/java/net/minecraft/world/level/levelgen/Beardifier.java b/src/main/java/net/minecraft/world/level/levelgen/Beardifier.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/level/levelgen/Beardifier.java
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+++ b/src/main/java/net/minecraft/world/level/levelgen/Beardifier.java
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@@ -0,0 +0,0 @@ import net.minecraft.world.level.levelgen.feature.NoiseEffect;
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import net.minecraft.world.level.levelgen.structure.BoundingBox;
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import net.minecraft.world.level.levelgen.structure.PoolElementStructurePiece;
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import net.minecraft.world.level.levelgen.structure.StructurePiece;
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+import net.minecraft.world.level.levelgen.structure.StructureStart;
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import net.minecraft.world.level.levelgen.structure.pools.JigsawJunction;
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import net.minecraft.world.level.levelgen.structure.pools.StructureTemplatePool;
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@@ -0,0 +0,0 @@ public class Beardifier implements DensityFunctions.BeardifierOrMarker {
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int j = chunkPos.getMinBlockZ();
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this.junctions = new ObjectArrayList<>(32);
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this.rigids = new ObjectArrayList<>(10);
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- structureAccessor.startsForFeature(SectionPos.bottomOf(chunk), (configuredStructureFeature) -> {
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+ // Paper start - replace for each
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+ for (StructureStart start : structureAccessor.startsForFeature(SectionPos.bottomOf(chunk), (configuredStructureFeature) -> {
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return configuredStructureFeature.adaptNoise;
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- }).forEach((start) -> {
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+ })) { // Paper end
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for(StructurePiece structurePiece : start.getPieces()) {
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if (structurePiece.isCloseToChunk(chunkPos, 12)) {
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if (structurePiece instanceof PoolElementStructurePiece) {
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@@ -0,0 +0,0 @@ public class Beardifier implements DensityFunctions.BeardifierOrMarker {
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}
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}
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- });
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+ } // Paper
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this.pieceIterator = this.rigids.iterator();
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this.junctionIterator = this.junctions.iterator();
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}
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