Remove redstone checks for BlockPhysicsEvent as it wasnt working, general optimize

Just make it ignore the event fires when no plugin is listening to it.
This commit is contained in:
Aikar
2019-02-25 20:38:55 -05:00
parent 4438001433
commit 299936d568
20 changed files with 209 additions and 186 deletions

View File

@@ -175,7 +175,7 @@ index 5701f535e4..e16fd4e5e9 100644
this.uniqueID = uuid;
this.au = this.uniqueID.toString();
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index 601fe77c51..4df291f0d6 100644
index f3894a8a0d..8a0687a529 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -0,0 +0,0 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
@@ -188,7 +188,7 @@ index 601fe77c51..4df291f0d6 100644
public final List<TileEntity> tileEntityListTick = Lists.newArrayList();
private final List<TileEntity> c = Lists.newArrayList();
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index a4895bd55d..a896f8fe46 100644
index 6d1f70b39e..293818b196 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -0,0 +0,0 @@ public class WorldServer extends World implements IAsyncTaskHandler {