PreCreatureSpawnEvent - Closes #917

Adds an event to fire before an Entity is created, so that plugins that need to cancel
CreatureSpawnEvent can do so from this event instead.

Cancelling CreatureSpawnEvent rapidly causes a lot of garbage collection and CPU waste
as it's done after the Entity object has been fully created.

Mob Limiting plugins and blanket "ban this type of monster" plugins should use this event
instead and save a lot of server resources.

See: https://github.com/PaperMC/Paper/issues/917
This commit is contained in:
Aikar
2018-01-14 17:02:38 -05:00
parent 241f7f59d8
commit 2e05bc73b3
4 changed files with 239 additions and 3 deletions

View File

@@ -5,7 +5,7 @@ Subject: [PATCH] String based Action Bar API
diff --git a/src/main/java/net/minecraft/server/MCUtil.java b/src/main/java/net/minecraft/server/MCUtil.java
index 1159eea1..38359517 100644
index a4b0901cf..02940d697 100644
--- a/src/main/java/net/minecraft/server/MCUtil.java
+++ b/src/main/java/net/minecraft/server/MCUtil.java
@@ -0,0 +0,0 @@
@@ -62,7 +62,7 @@ index 1159eea1..38359517 100644
+ }
}
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index ef873c17..b17f2c06 100644
index ef873c17d..b17f2c067 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -0,0 +0,0 @@ public class CraftPlayer extends CraftHumanEntity implements Player {