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Whitespace + general cleanup
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@@ -5,7 +5,7 @@ public class InventoryPlayer implements IInventory {
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public ItemStack[] items = new ItemStack[36];
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public ItemStack[] armor = new ItemStack[4];
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public int itemInHandIndex = 0;
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public EntityHuman d; // CraftBukkit - private->public
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public EntityHuman d; // CraftBukkit - private -> public
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private ItemStack f;
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public boolean e = false;
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