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synced 2025-08-13 11:15:57 -07:00
Whitespace + general cleanup
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@@ -49,15 +49,15 @@ public class World implements IBlockAccess {
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public boolean n = false;
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public final WorldProvider worldProvider;
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protected List p = new ArrayList();
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public IChunkProvider chunkProvider; // CraftBukkit protected->public
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public IChunkProvider chunkProvider; // CraftBukkit - protected -> public
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protected final IDataManager r;
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public WorldData worldData; // CraftBukkit protected->public
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public WorldData worldData; // CraftBukkit - protected -> public
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public boolean isLoading;
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private boolean H;
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private ArrayList I = new ArrayList();
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private int J = 0;
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public boolean allowMonsters = true; // CraftBukkit private->public
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public boolean allowAnimals = true; // CraftBukkit private->public
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public boolean allowMonsters = true; // CraftBukkit - private -> public
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public boolean allowAnimals = true; // CraftBukkit - private -> public
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public boolean pvpMode; // CraftBukkit
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static int u = 0;
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private Set M = new HashSet();
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@@ -302,7 +302,7 @@ public class World implements IBlockAccess {
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}
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public boolean setTypeId(int i, int j, int k, int l) {
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// Craftbukkit start
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// CraftBukkit start
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int old = this.getTypeId(i, j, k);
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if (this.setRawTypeId(i, j, k, l)) {
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this.update(i, j, k, l == 0 ? old : l);
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@@ -310,11 +310,11 @@ public class World implements IBlockAccess {
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} else {
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return false;
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}
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// Craftbukkit end
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// CraftBukkit end
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}
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public boolean setTypeIdAndData(int i, int j, int k, int l, int i1) {
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// Craftbukkit start
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// CraftBukkit start
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int old = this.getTypeId(i, j, k);
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if (this.setRawTypeIdAndData(i, j, k, l, i1)) {
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this.update(i, j, k, l == 0 ? old : l);
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@@ -322,7 +322,7 @@ public class World implements IBlockAccess {
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} else {
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return false;
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}
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// Craftbukkit end
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// CraftBukkit end
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}
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public void notify(int i, int j, int k) {
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@@ -383,7 +383,7 @@ public class World implements IBlockAccess {
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return;
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}
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}
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// CraftBukkit stop
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// CraftBukkit end
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block.doPhysics(this, i, j, k, l);
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}
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@@ -1441,7 +1441,7 @@ public class World implements IBlockAccess {
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}
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}
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// CraftBukkit start -- Only call spawner if we have players online and the world allows for mobs or animals
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// CraftBukkit start - Only call spawner if we have players online and the world allows for mobs or animals
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if ((this.allowMonsters || this.allowAnimals) && (this instanceof WorldServer && ((WorldServer) this).getServer().getHandle().players.size() > 0)) {
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SpawnerCreature.spawnEntities(this, this.allowMonsters, this.allowAnimals);
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}
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@@ -1580,7 +1580,7 @@ public class World implements IBlockAccess {
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this.worldData.b(0);
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this.worldData.a(false);
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}
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//CraftBukkit end
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// CraftBukkit end
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}
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protected void j() {
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@@ -1667,6 +1667,7 @@ public class World implements IBlockAccess {
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// CraftBukkit start
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SnowFormEvent snow = new SnowFormEvent(((WorldServer)this).getWorld().getBlockAt(l + i, k1, j1 + j));
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((WorldServer)this).getServer().getPluginManager().callEvent(snow);
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if (!snow.isCancelled()) {
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this.setTypeId(l + i, k1, j1 + j, snow.getMaterial().getId());
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this.setData(l + i, k1, j1 + j, snow.getData());
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@@ -1793,7 +1794,7 @@ public class World implements IBlockAccess {
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Entity entity = null;
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for (int i = 0; i < list.size(); ++i) {
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entity = (Entity) list.get(i);
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// CraftBukkit start
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if (entity instanceof EntityLiving && !(entity instanceof EntityPlayer)) {
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CreatureSpawnEvent event = CraftEventFactory.callCreatureSpawnEvent((EntityLiving) entity);
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if (event.isCancelled()) {
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@@ -1803,6 +1804,7 @@ public class World implements IBlockAccess {
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this.entityList.add(entity);
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// CraftBukkit end
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this.c((Entity) list.get(i));
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}
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}
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@@ -1821,13 +1823,22 @@ public class World implements IBlockAccess {
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axisalignedbb = null;
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}
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// CraftBukkit start - We dont want to allow the user to override the bounding box check
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boolean defaultReturn = axisalignedbb != null && !this.containsEntity(axisalignedbb) ? false : (block != Block.WATER && block != Block.STATIONARY_WATER && block != Block.LAVA && block != Block.STATIONARY_LAVA && block != Block.FIRE && block != Block.SNOW ? i > 0 && block == null && block1.canPlace(this, j, k, l) : true);
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// CraftBukkit - store the default action
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boolean defaultReturn;
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if (axisalignedbb != null && !this.containsEntity(axisalignedbb)) {
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return false;
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// CraftBukkit
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defaultReturn = false;
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} else {
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if (block == Block.WATER || block == Block.STATIONARY_WATER || block == Block.LAVA || block == Block.STATIONARY_LAVA || block == Block.FIRE || block == Block.SNOW) {
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block = null;
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}
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// CraftBukkit
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defaultReturn = i > 0 && block == null && block1.canPlace(this, j, k, l);
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}
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// CraftBukkit start
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BlockCanBuildEvent event = new BlockCanBuildEvent(((WorldServer) this).getWorld().getBlockAt(j, k, l), i, defaultReturn);
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((WorldServer) this).getServer().getPluginManager().callEvent(event);
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@@ -2061,20 +2072,19 @@ public class World implements IBlockAccess {
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if (this.H && !this.isStatic) {
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Iterator iterator = this.players.iterator();
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// CraftBukkit start
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// CraftBukkit - This allows us to assume that some people are in bed but not really, allowing time to pass in spite of AFKers
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boolean foundActualSleepers = false;
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// This allows us to assume that some people are in bed
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// but not really, allowing time to pass in spite of AFKers
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EntityHuman entityhuman;
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do {
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if (!iterator.hasNext()) {
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// CraftBukkit
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return foundActualSleepers;
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}
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entityhuman = (EntityHuman) iterator.next();
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// CraftBukkit start
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if (entityhuman.isDeeplySleeping()) {
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foundActualSleepers = true;
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}
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