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@@ -104,18 +104,6 @@ public interface Chunk {
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*/
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boolean load();
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/**
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* Unloads and optionally saves the Chunk
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*
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* @param save Controls whether the chunk is saved
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* @param safe Controls whether to unload the chunk when players are
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* nearby
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* @return true if the chunk has unloaded successfully, otherwise false
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* @deprecated it is never safe to remove a chunk in use
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*/
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@Deprecated
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boolean unload(boolean save, boolean safe);
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/**
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* Unloads and optionally saves the Chunk
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*
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