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Remap CraftBukkit to Mojang+Yarn Mappings
By: Initial Source <noreply+automated@papermc.io>
This commit is contained in:
@@ -0,0 +1,123 @@
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--- a/net/minecraft/server/level/ChunkMap.java
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+++ b/net/minecraft/server/level/ChunkMap.java
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@@ -104,6 +104,10 @@
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import org.apache.commons.lang3.mutable.MutableBoolean;
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import org.slf4j.Logger;
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+// CraftBukkit start
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+import org.bukkit.craftbukkit.generator.CustomChunkGenerator;
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+// CraftBukkit end
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+
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public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider, GeneratingChunkMap {
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private static final ChunkResult<List<ChunkAccess>> UNLOADED_CHUNK_LIST_RESULT = ChunkResult.error("Unloaded chunks found in range");
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@@ -149,6 +153,27 @@
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public int serverViewDistance;
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private final WorldGenContext worldGenContext;
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+ // CraftBukkit start - recursion-safe executor for Chunk loadCallback() and unloadCallback()
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+ public final CallbackExecutor callbackExecutor = new CallbackExecutor();
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+ public static final class CallbackExecutor implements java.util.concurrent.Executor, Runnable {
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+
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+ private final java.util.Queue<Runnable> queue = new java.util.ArrayDeque<>();
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+
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+ @Override
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+ public void execute(Runnable runnable) {
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+ this.queue.add(runnable);
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+ }
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+
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+ @Override
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+ public void run() {
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+ Runnable task;
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+ while ((task = this.queue.poll()) != null) {
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+ task.run();
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+ }
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+ }
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+ };
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+ // CraftBukkit end
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+
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public ChunkMap(ServerLevel world, LevelStorageSource.LevelStorageAccess session, DataFixer dataFixer, StructureTemplateManager structureTemplateManager, Executor executor, BlockableEventLoop<Runnable> mainThreadExecutor, LightChunkGetter chunkProvider, ChunkGenerator chunkGenerator, ChunkProgressListener worldGenerationProgressListener, ChunkStatusUpdateListener chunkStatusChangeListener, Supplier<DimensionDataStorage> persistentStateManagerFactory, int viewDistance, boolean dsync) {
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super(new RegionStorageInfo(session.getLevelId(), world.dimension(), "chunk"), session.getDimensionPath(world.dimension()).resolve("region"), dataFixer, dsync);
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this.visibleChunkMap = this.updatingChunkMap.clone();
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@@ -170,7 +195,13 @@
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RegistryAccess iregistrycustom = world.registryAccess();
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long j = world.getSeed();
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- if (chunkGenerator instanceof NoiseBasedChunkGenerator chunkgeneratorabstract) {
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+ // CraftBukkit start - SPIGOT-7051: It's a rigged game! Use delegate for random state creation, otherwise it is not so random.
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+ ChunkGenerator randomGenerator = chunkGenerator;
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+ if (randomGenerator instanceof CustomChunkGenerator customChunkGenerator) {
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+ randomGenerator = customChunkGenerator.getDelegate();
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+ }
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+ if (randomGenerator instanceof NoiseBasedChunkGenerator chunkgeneratorabstract) {
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+ // CraftBukkit end
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this.randomState = RandomState.create((NoiseGeneratorSettings) chunkgeneratorabstract.generatorSettings().value(), (HolderGetter) iregistrycustom.lookupOrThrow(Registries.NOISE), j);
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} else {
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this.randomState = RandomState.create(NoiseGeneratorSettings.dummy(), (HolderGetter) iregistrycustom.lookupOrThrow(Registries.NOISE), j);
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@@ -325,7 +356,7 @@
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throw this.debugFuturesAndCreateReportedException(new IllegalStateException("At least one of the chunk futures were null"), "n/a");
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}
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- ChunkAccess ichunkaccess = (ChunkAccess) chunkresult.orElse((Object) null);
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+ ChunkAccess ichunkaccess = (ChunkAccess) chunkresult.orElse(null); // CraftBukkit - decompile error
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if (ichunkaccess == null) {
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return ChunkMap.UNLOADED_CHUNK_LIST_RESULT;
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@@ -977,7 +1008,8 @@
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return ichunkaccess instanceof LevelChunk ? Optional.of((LevelChunk) ichunkaccess) : Optional.empty();
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});
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- csvwriter.writeRow(chunkcoordintpair.x, chunkcoordintpair.z, playerchunk.getTicketLevel(), optional.isPresent(), optional.map(ChunkAccess::getPersistedStatus).orElse((Object) null), optional1.map(LevelChunk::getFullStatus).orElse((Object) null), ChunkMap.printFuture(playerchunk.getFullChunkFuture()), ChunkMap.printFuture(playerchunk.getTickingChunkFuture()), ChunkMap.printFuture(playerchunk.getEntityTickingChunkFuture()), this.distanceManager.getTicketDebugString(i), this.anyPlayerCloseEnoughForSpawning(chunkcoordintpair), optional1.map((chunk) -> {
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+ // CraftBukkit - decompile error
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+ csvwriter.writeRow(chunkcoordintpair.x, chunkcoordintpair.z, playerchunk.getTicketLevel(), optional.isPresent(), optional.map(ChunkAccess::getPersistedStatus).orElse(null), optional1.map(LevelChunk::getFullStatus).orElse(null), ChunkMap.printFuture(playerchunk.getFullChunkFuture()), ChunkMap.printFuture(playerchunk.getTickingChunkFuture()), ChunkMap.printFuture(playerchunk.getEntityTickingChunkFuture()), this.distanceManager.getTicketDebugString(i), this.anyPlayerCloseEnoughForSpawning(chunkcoordintpair), optional1.map((chunk) -> {
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return chunk.getBlockEntities().size();
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}).orElse(0), tickingtracker.getTicketDebugString(i), tickingtracker.getLevel(i), optional1.map((chunk) -> {
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return chunk.getBlockTicks().count();
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@@ -990,7 +1022,7 @@
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private static String printFuture(CompletableFuture<ChunkResult<LevelChunk>> future) {
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try {
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- ChunkResult<LevelChunk> chunkresult = (ChunkResult) future.getNow((Object) null);
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+ ChunkResult<LevelChunk> chunkresult = (ChunkResult) future.getNow(null); // CraftBukkit - decompile error
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return chunkresult != null ? (chunkresult.isSuccess() ? "done" : "unloaded") : "not completed";
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} catch (CompletionException completionexception) {
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@@ -1002,12 +1034,14 @@
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private CompletableFuture<Optional<CompoundTag>> readChunk(ChunkPos chunkPos) {
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return this.read(chunkPos).thenApplyAsync((optional) -> {
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- return optional.map(this::upgradeChunkTag);
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+ return optional.map((nbttagcompound) -> this.upgradeChunkTag(nbttagcompound, chunkPos)); // CraftBukkit
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}, Util.backgroundExecutor().forName("upgradeChunk"));
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}
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- private CompoundTag upgradeChunkTag(CompoundTag nbt) {
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- return this.upgradeChunkTag(this.level.dimension(), this.overworldDataStorage, nbt, this.generator().getTypeNameForDataFixer());
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+ // CraftBukkit start
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+ private CompoundTag upgradeChunkTag(CompoundTag nbttagcompound, ChunkPos chunkcoordintpair) {
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+ return this.upgradeChunkTag(this.level.getTypeKey(), this.overworldDataStorage, nbttagcompound, this.generator().getTypeNameForDataFixer(), chunkcoordintpair, this.level);
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+ // CraftBukkit end
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}
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void forEachSpawnCandidateChunk(Consumer<ChunkHolder> callback) {
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@@ -1424,7 +1458,7 @@
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public final Set<ServerPlayerConnection> seenBy = Sets.newIdentityHashSet();
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public TrackedEntity(final Entity entity, final int i, final int j, final boolean flag) {
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- this.serverEntity = new ServerEntity(ChunkMap.this.level, entity, j, flag, this::broadcast);
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+ this.serverEntity = new ServerEntity(ChunkMap.this.level, entity, j, flag, this::broadcast, this.seenBy); // CraftBukkit
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this.entity = entity;
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this.range = i;
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this.lastSectionPos = SectionPos.of((EntityAccess) entity);
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@@ -1484,6 +1518,11 @@
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double d2 = d0 * d0;
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boolean flag = d1 <= d2 && this.entity.broadcastToPlayer(player) && ChunkMap.this.isChunkTracked(player, this.entity.chunkPosition().x, this.entity.chunkPosition().z);
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+ // CraftBukkit start - respect vanish API
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+ if (!player.getBukkitEntity().canSee(this.entity.getBukkitEntity())) {
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+ flag = false;
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+ }
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+ // CraftBukkit end
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if (flag) {
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if (this.seenBy.add(player.connection)) {
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this.serverEntity.addPairing(player);
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