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Implementation of LivingEntity maximumNoDamageTicks, noDamageTicks, lastDamage
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@@ -61,7 +61,7 @@ public abstract class EntityLiving extends Entity {
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protected double ap;
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protected double aq;
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float ar = 0.0F;
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protected int lastDamage = 0;
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public int lastDamage = 0; // CraftBukkit protected -> public
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protected int at = 0;
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protected float au;
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protected float av;
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