This commit is contained in:
Jason Penilla
2021-06-13 22:32:56 -07:00
parent 4fb248cd77
commit 3390082ea7
20 changed files with 58 additions and 939 deletions

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@@ -0,0 +1,61 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Mariell Hoversholm <proximyst@proximyst.com>
Date: Sat, 16 May 2020 10:12:15 +0200
Subject: [PATCH] Add option for console having all permissions
diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
@@ -0,0 +0,0 @@ public class PaperConfig {
}
+ public static boolean consoleHasAllPermissions = false;
+ private static void consoleHasAllPermissions() {
+ consoleHasAllPermissions = getBoolean("settings.console-has-all-permissions", consoleHasAllPermissions);
+ }
+
}
diff --git a/src/main/java/org/bukkit/craftbukkit/command/CraftConsoleCommandSender.java b/src/main/java/org/bukkit/craftbukkit/command/CraftConsoleCommandSender.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/command/CraftConsoleCommandSender.java
+++ b/src/main/java/org/bukkit/craftbukkit/command/CraftConsoleCommandSender.java
@@ -0,0 +0,0 @@ public class CraftConsoleCommandSender extends ServerCommandSender implements Co
public void sendMessage(final net.kyori.adventure.identity.Identity identity, final net.kyori.adventure.text.Component message, final net.kyori.adventure.audience.MessageType type) {
this.sendRawMessage(org.bukkit.craftbukkit.util.CraftChatMessage.fromComponent(io.papermc.paper.adventure.PaperAdventure.asVanilla(message)));
}
+
+ @Override
+ public boolean hasPermission(String name) {
+ return com.destroystokyo.paper.PaperConfig.consoleHasAllPermissions || super.hasPermission(name);
+ }
+
+ @Override
+ public boolean hasPermission(org.bukkit.permissions.Permission perm) {
+ return com.destroystokyo.paper.PaperConfig.consoleHasAllPermissions || super.hasPermission(perm);
+ }
// Paper end
}
diff --git a/src/main/java/org/bukkit/craftbukkit/command/CraftRemoteConsoleCommandSender.java b/src/main/java/org/bukkit/craftbukkit/command/CraftRemoteConsoleCommandSender.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/command/CraftRemoteConsoleCommandSender.java
+++ b/src/main/java/org/bukkit/craftbukkit/command/CraftRemoteConsoleCommandSender.java
@@ -0,0 +0,0 @@ public class CraftRemoteConsoleCommandSender extends ServerCommandSender impleme
public void setOp(boolean value) {
throw new UnsupportedOperationException("Cannot change operator status of remote controller.");
}
+
+ // Paper start
+ @Override
+ public boolean hasPermission(String name) {
+ return com.destroystokyo.paper.PaperConfig.consoleHasAllPermissions || super.hasPermission(name);
+ }
+
+ @Override
+ public boolean hasPermission(org.bukkit.permissions.Permission perm) {
+ return com.destroystokyo.paper.PaperConfig.consoleHasAllPermissions || super.hasPermission(perm);
+ }
+ // Paper end
}

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@@ -0,0 +1,148 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Mariell Hoversholm <proximyst@proximyst.com>
Date: Wed, 22 Apr 2020 23:29:20 +0200
Subject: [PATCH] Add villager reputation API
diff --git a/src/main/java/com/destroystokyo/paper/entity/villager/ReputationConstructor.java b/src/main/java/com/destroystokyo/paper/entity/villager/ReputationConstructor.java
new file mode 100644
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/entity/villager/ReputationConstructor.java
@@ -0,0 +0,0 @@
+package com.destroystokyo.paper.entity.villager;
+// Must have own package due to package-level constructor.
+
+public final class ReputationConstructor {
+ // Abuse the package-level constructor.
+ public static Reputation construct(int[] values) {
+ return new Reputation(values);
+ }
+}
diff --git a/src/main/java/net/minecraft/world/entity/ai/gossip/GossipContainer.java b/src/main/java/net/minecraft/world/entity/ai/gossip/GossipContainer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/ai/gossip/GossipContainer.java
+++ b/src/main/java/net/minecraft/world/entity/ai/gossip/GossipContainer.java
@@ -0,0 +0,0 @@ import net.minecraft.util.VisibleForDebug;
public class GossipContainer {
public static final int DISCARD_THRESHOLD = 2;
- private final Map<UUID, GossipContainer.EntityGossips> gossips = Maps.newHashMap();
+ private final Map<UUID, GossipContainer.EntityGossips> gossips = Maps.newHashMap(); public Map<UUID, GossipContainer.EntityGossips> getReputations() { return this.gossips; } // Paper - add getter for reputations
@VisibleForDebug
public Map<UUID, Object2IntMap<GossipType>> getGossipEntries() {
@@ -0,0 +0,0 @@ public class GossipContainer {
return i > type.max ? Math.max(type.max, left) : i;
}
- static class EntityGossips {
+ public static class EntityGossips { // Paper - make public
final Object2IntMap<GossipType> entries = new Object2IntOpenHashMap<>();
public int weightedValue(Predicate<GossipType> gossipTypeFilter) {
@@ -0,0 +0,0 @@ public class GossipContainer {
public void remove(GossipType gossipType) {
this.entries.removeInt(gossipType);
}
+
+ // Paper start - Add villager reputation API
+ private static final com.destroystokyo.paper.entity.villager.ReputationType[] REPUTATION_TYPES = com.destroystokyo.paper.entity.villager.ReputationType.values();
+ public com.destroystokyo.paper.entity.villager.Reputation getPaperReputation() {
+ int[] reputation = new int[REPUTATION_TYPES.length];
+ reputation[com.destroystokyo.paper.entity.villager.ReputationType.MAJOR_NEGATIVE.ordinal()] = entries.getOrDefault(GossipType.MAJOR_NEGATIVE, 0);
+ reputation[com.destroystokyo.paper.entity.villager.ReputationType.MAJOR_POSITIVE.ordinal()] = entries.getOrDefault(GossipType.MAJOR_POSITIVE, 0);
+ reputation[com.destroystokyo.paper.entity.villager.ReputationType.MINOR_NEGATIVE.ordinal()] = entries.getOrDefault(GossipType.MINOR_NEGATIVE, 0);
+ reputation[com.destroystokyo.paper.entity.villager.ReputationType.MINOR_POSITIVE.ordinal()] = entries.getOrDefault(GossipType.MINOR_POSITIVE, 0);
+ reputation[com.destroystokyo.paper.entity.villager.ReputationType.TRADING.ordinal()] = entries.getOrDefault(GossipType.TRADING, 0);
+ return com.destroystokyo.paper.entity.villager.ReputationConstructor.construct(reputation);
+ }
+
+ public void assignFromPaperReputation(com.destroystokyo.paper.entity.villager.Reputation rep) {
+ int val;
+ if ((val = rep.getReputation(com.destroystokyo.paper.entity.villager.ReputationType.MAJOR_NEGATIVE)) != 0) this.entries.put(GossipType.MAJOR_NEGATIVE, val);
+ if ((val = rep.getReputation(com.destroystokyo.paper.entity.villager.ReputationType.MAJOR_POSITIVE)) != 0) this.entries.put(GossipType.MAJOR_POSITIVE, val);
+ if ((val = rep.getReputation(com.destroystokyo.paper.entity.villager.ReputationType.MINOR_NEGATIVE)) != 0) this.entries.put(GossipType.MINOR_NEGATIVE, val);
+ if ((val = rep.getReputation(com.destroystokyo.paper.entity.villager.ReputationType.MINOR_POSITIVE)) != 0) this.entries.put(GossipType.MINOR_POSITIVE, val);
+ if ((val = rep.getReputation(com.destroystokyo.paper.entity.villager.ReputationType.TRADING)) != 0) this.entries.put(GossipType.TRADING, val);
+ }
+ // Paper end
}
static class GossipEntry {
diff --git a/src/main/java/net/minecraft/world/entity/npc/Villager.java b/src/main/java/net/minecraft/world/entity/npc/Villager.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/npc/Villager.java
+++ b/src/main/java/net/minecraft/world/entity/npc/Villager.java
@@ -0,0 +0,0 @@ public class Villager extends AbstractVillager implements ReputationEventHandler
this.numberOfRestocksToday = 0;
}
+ public GossipContainer getReputation() { return this.getGossips(); } // Paper - OBFHELPER
public GossipContainer getGossips() {
return this.gossips;
}
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftVillager.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftVillager.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftVillager.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftVillager.java
@@ -0,0 +0,0 @@ import org.bukkit.entity.Villager;
import org.bukkit.entity.Villager.Profession;
import org.bukkit.entity.Villager.Type;
+// Paper start
+import com.destroystokyo.paper.entity.villager.Reputation;
+import com.google.common.collect.Maps;
+import java.util.Map;
+import java.util.UUID;
+// Paper end
+
public class CraftVillager extends CraftAbstractVillager implements Villager {
public CraftVillager(CraftServer server, net.minecraft.world.entity.npc.Villager entity) {
@@ -0,0 +0,0 @@ public class CraftVillager extends CraftAbstractVillager implements Villager {
public static VillagerProfession bukkitToNmsProfession(Profession bukkit) {
return Registry.VILLAGER_PROFESSION.get(CraftNamespacedKey.toMinecraft(bukkit.getKey()));
}
+
+ // Paper start - Add villager reputation API
+ @Override
+ public Reputation getReputation(UUID uniqueId) {
+ net.minecraft.world.entity.ai.gossip.GossipContainer.EntityGossips rep = getHandle().getReputation().getReputations().get(uniqueId);
+ if (rep == null) {
+ return new Reputation(Maps.newHashMap());
+ }
+
+ return rep.getPaperReputation();
+ }
+
+ @Override
+ public Map<UUID, Reputation> getReputations() {
+ return getHandle().getReputation().getReputations().entrySet()
+ .stream()
+ .collect(java.util.stream.Collectors.toMap(Map.Entry::getKey, entry -> entry.getValue().getPaperReputation()));
+ }
+
+ @Override
+ public void setReputation(UUID uniqueId, Reputation reputation) {
+ net.minecraft.world.entity.ai.gossip.GossipContainer.EntityGossips nmsReputation =
+ getHandle().getReputation().getReputations().computeIfAbsent(
+ uniqueId,
+ key -> new net.minecraft.world.entity.ai.gossip.GossipContainer.EntityGossips()
+ );
+ nmsReputation.assignFromPaperReputation(reputation);
+ }
+
+ @Override
+ public void setReputations(Map<UUID, Reputation> reputations) {
+ for (Map.Entry<UUID, Reputation> entry : reputations.entrySet()) {
+ setReputation(entry.getKey(), entry.getValue());
+ }
+ }
+
+ @Override
+ public void clearReputations() {
+ getHandle().getReputation().getReputations().clear();
+ }
+ // Paper end
}

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@@ -0,0 +1,28 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: kickash32 <kickash32@gmail.com>
Date: Sat, 9 May 2020 02:01:48 -0400
Subject: [PATCH] Ensure EntityRaider respects game and entity rules for
picking up items
diff --git a/src/main/java/net/minecraft/world/entity/raid/Raider.java b/src/main/java/net/minecraft/world/entity/raid/Raider.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/raid/Raider.java
+++ b/src/main/java/net/minecraft/world/entity/raid/Raider.java
@@ -0,0 +0,0 @@ public abstract class Raider extends PatrollingMonster {
public class ObtainRaidLeaderBannerGoal<T extends Raider> extends Goal {
- private final T mob;
+ private final T mob; private T getRaider() { return mob; } // Paper - obfhelper
public ObtainRaidLeaderBannerGoal(T entityraider) { // CraftBukkit - decompile error
this.mob = entityraider;
@@ -0,0 +0,0 @@ public abstract class Raider extends PatrollingMonster {
@Override
public boolean canUse() {
+ if (!getRaider().level.getGameRules().getBoolean(GameRules.RULE_MOBGRIEFING) || !getRaider().canPickUpLoot()) return false; // Paper - respect game and entity rules for picking up items
Raid raid = this.mob.getCurrentRaid();
if (this.mob.hasActiveRaid() && !this.mob.getCurrentRaid().isOver() && this.mob.canBeLeader() && !ItemStack.matches(this.mob.getItemBySlot(EquipmentSlot.HEAD), Raid.getLeaderBannerInstance())) {

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@@ -0,0 +1,26 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: kickash32 <kickash32@gmail.com>
Date: Fri, 15 May 2020 01:10:03 -0400
Subject: [PATCH] Ensure safe gateway teleport
diff --git a/src/main/java/net/minecraft/world/level/block/entity/TheEndGatewayBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/TheEndGatewayBlockEntity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/block/entity/TheEndGatewayBlockEntity.java
+++ b/src/main/java/net/minecraft/world/level/block/entity/TheEndGatewayBlockEntity.java
@@ -0,0 +0,0 @@ public class TheEndGatewayBlockEntity extends TheEndPortalBlockEntity {
List<Entity> list = world.getEntitiesOfClass(Entity.class, new AABB(pos), TheEndGatewayBlockEntity::canEntityTeleport);
if (!list.isEmpty()) {
- TheEndGatewayBlockEntity.teleportEntity(world, pos, state, (Entity) list.get(world.random.nextInt(list.size())), blockEntity);
+ // Paper start
+ for (Entity entity : list) {
+ if (entity.canChangeDimensions()) {
+ TheEndGatewayBlockEntity.teleportEntity(world, pos, state, entity, blockEntity);
+ break;
+ }
+ }
+ // Paper end
}
if (blockEntity.age % 2400L == 0L) {

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@@ -0,0 +1,99 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 23 May 2020 01:31:06 -0400
Subject: [PATCH] Fix Non Full Status Chunk NBT Memory Leak
Any full status chunk that was requested for any status less than full
would hold onto their entire nbt tree and every variable in that function.
This was due to use of a lambda that persists on the Chunk object
until that chunk reaches FULL status.
With introduction of no tick, we greatly increased the number of non
full chunks so this was really starting to hurt.
We further improve it by making a copy of the nbt tag with only the memory
it needs, so that we dont have to hold a copy to the entire compound.
diff --git a/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java b/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java
+++ b/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java
@@ -0,0 +0,0 @@ import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.ListTag;
import net.minecraft.nbt.LongArrayTag;
import net.minecraft.nbt.ShortTag;
+import net.minecraft.nbt.Tag;
import net.minecraft.server.level.ServerChunkCache;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ThreadedLevelLightEngine;
@@ -0,0 +0,0 @@ public class ChunkSerializer {
object2 = protochunkticklist1;
}
- object = new LevelChunk(world.getLevel(), pos, biomestorage, chunkconverter, (TickList) object1, (TickList) object2, k, achunksection, (chunk) -> {
- ChunkSerializer.postLoadChunk(world, nbttagcompound1, chunk);
- // CraftBukkit start - load chunk persistent data from nbt
- net.minecraft.nbt.Tag persistentBase = nbttagcompound1.get("ChunkBukkitValues");
- if (persistentBase instanceof CompoundTag) {
- chunk.persistentDataContainer.putAll((CompoundTag) persistentBase);
- }
- // CraftBukkit end
- });
+ object = new LevelChunk(world.getLevel(), pos, biomestorage, chunkconverter, (TickList) object1, (TickList) object2, k, achunksection, // Paper start - fix massive nbt memory leak due to lambda. move lambda into a container method to not leak scope. Only clone needed NBT keys.
+ createLoadEntitiesConsumer(new SafeNBTCopy(nbttagcompound1, "TileEntities", "Entities", "ChunkBukkitValues")) // Paper - move CB Chunk PDC into here
+ );// Paper end
} else {
ProtoChunk protochunk = new ProtoChunk(pos, chunkconverter, achunksection, protochunkticklist, protochunkticklist1, world, world); // Paper - add level
@@ -0,0 +0,0 @@ public class ChunkSerializer {
return new InProgressChunkHolder(protochunk1, tasksToExecuteOnMain); // Paper - Async chunk loading
}
}
+ // Paper start
+
+ /**
+ * This wrapper will error out if any key is accessed that wasn't copied so we can catch it easy on an update
+ */
+ private static class SafeNBTCopy extends CompoundTag {
+ private final java.util.Set<String> keys = new java.util.HashSet<String>();
+ public SafeNBTCopy(CompoundTag base, String... keys) {
+ for (String key : keys) {
+ this.keys.add(key);
+ final Tag nbtBase = base.get(key);
+ if (nbtBase != null) {
+ this.put(key, nbtBase);
+ }
+ }
+ }
+
+ @Override
+ public boolean contains(String key) {
+ if (super.contains(key)) {
+ return true;
+ } else if (keys.contains(key)) {
+ return false;
+ }
+ throw new IllegalStateException("Missing Key " + key + " in SafeNBTCopy");
+ }
+
+ @Override
+ public boolean contains(String key, int type) {
+ return contains(key) && super.contains(key, type);
+ }
+ }
+ private static java.util.function.Consumer<LevelChunk> createLoadEntitiesConsumer(CompoundTag nbt) {
+ return (chunk) -> {
+ postLoadChunk(chunk.level, nbt, chunk);
+ // CraftBukkit start - load chunk persistent data from nbt
+ Tag persistentBase = nbt.get("ChunkBukkitValues");
+ if (persistentBase instanceof CompoundTag) {
+ chunk.persistentDataContainer.putAll((CompoundTag) persistentBase);
+ }
+ // CraftBukkit end
+ };
+ }
+ // Paper end
// Paper start - async chunk save for unload
public static final class AsyncSaveData {

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@@ -0,0 +1,19 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: kickash32 <kickash32@gmail.com>
Date: Fri, 8 May 2020 00:49:18 -0400
Subject: [PATCH] Fix PotionEffect ignores icon flag
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
@@ -0,0 +0,0 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
@Override
public boolean addPotionEffect(PotionEffect effect, boolean force) {
- this.getHandle().addEffect(new MobEffectInstance(MobEffect.byId(effect.getType().getId()), effect.getDuration(), effect.getAmplifier(), effect.isAmbient(), effect.hasParticles()), EntityPotionEffectEvent.Cause.PLUGIN);
+ this.getHandle().addEffect(new MobEffectInstance(MobEffect.byId(effect.getType().getId()), effect.getDuration(), effect.getAmplifier(), effect.isAmbient(), effect.hasParticles(), effect.hasIcon()), EntityPotionEffectEvent.Cause.PLUGIN); // Paper - Don't ignore icon
return true;
}

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@@ -0,0 +1,28 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: virustotalop <virustotalop@gmail.com>
Date: Thu, 16 Apr 2020 20:51:32 -0700
Subject: [PATCH] Optimize brigadier child sorting performance
diff --git a/src/main/java/com/mojang/brigadier/tree/CommandNode.java b/src/main/java/com/mojang/brigadier/tree/CommandNode.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/com/mojang/brigadier/tree/CommandNode.java
+++ b/src/main/java/com/mojang/brigadier/tree/CommandNode.java
@@ -0,0 +0,0 @@ import java.util.stream.Collectors;
import net.minecraft.commands.CommandSourceStack;
public abstract class CommandNode<S> implements Comparable<CommandNode<S>> {
- private Map<String, CommandNode<S>> children = Maps.newLinkedHashMap();
+ private Map<String, CommandNode<S>> children = Maps.newTreeMap(); //Paper - Switch to tree map for automatic sorting
private Map<String, LiteralCommandNode<S>> literals = Maps.newLinkedHashMap();
private Map<String, ArgumentCommandNode<S, ?>> arguments = Maps.newLinkedHashMap();
private final Predicate<S> requirement;
@@ -0,0 +0,0 @@ public abstract class CommandNode<S> implements Comparable<CommandNode<S>> {
}
}
- this.children = this.children.entrySet().stream().sorted(Map.Entry.comparingByValue()).collect(Collectors.toMap(Map.Entry::getKey, Map.Entry::getValue, (e1, e2) -> e1, LinkedHashMap::new));
+ // Paper - Remove manual sorting, it is no longer needed
}
public void findAmbiguities(final AmbiguityConsumer<S> consumer) {

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@@ -0,0 +1,44 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Josh Roy <10731363+JRoy@users.noreply.github.com>
Date: Sun, 10 May 2020 23:06:30 -0400
Subject: [PATCH] Potential bed API
Adds a new method to fetch the location of a player's bed without generating any sync loads.
getPotentialBedLocation - Gets the last known location of a player's bed. This does not preform any check if the bed is still valid and does not load any chunks.
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
@@ -0,0 +0,0 @@ import net.minecraft.nbt.CompoundTag;
import net.minecraft.network.chat.Component;
import net.minecraft.network.protocol.game.ClientboundOpenScreenPacket;
import net.minecraft.network.protocol.game.ServerboundContainerClosePacket;
+import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.MenuProvider;
import net.minecraft.world.entity.Entity;
@@ -0,0 +0,0 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
return this.getHandle().sleepCounter;
}
+ // Paper start - Potential bed api
+ @Override
+ public Location getPotentialBedLocation() {
+ ServerPlayer handle = (ServerPlayer) getHandle();
+ BlockPos bed = handle.getRespawnPosition();
+ if (bed == null) {
+ return null;
+ }
+
+ ServerLevel worldServer = handle.server.getLevel(handle.getRespawnDimension());
+ if (worldServer == null) {
+ return null;
+ }
+ return new Location(worldServer.getWorld(), bed.getX(), bed.getY(), bed.getZ());
+ }
+ // Paper end
@Override
public boolean sleep(Location location, boolean force) {
Preconditions.checkArgument(location != null, "Location cannot be null");

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@@ -0,0 +1,173 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 13 May 2020 23:01:26 -0400
Subject: [PATCH] Protect Bedrock and End Portal/Frames from being destroyed
This fixes exploits that let players destroy bedrock by Pistons, explosions
and Mushrooom/Tree generation.
These blocks are designed to not be broken except by creative players/commands.
So protect them from a multitude of methods of destroying them.
A config is provided if you rather let players use these exploits, and let
them destroy the worlds End Portals and get on top of the nether easy.
diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
@@ -0,0 +0,0 @@ public class PaperConfig {
private static void midTickChunkTasks() {
midTickChunkTasks = getInt("settings.chunk-tasks-per-tick", midTickChunkTasks);
}
+
+ public static boolean allowBlockPermanentBreakingExploits = false;
+ private static void allowBlockPermanentBreakingExploits() {
+ if (config.contains("allow-perm-block-break-exploits")) {
+ allowBlockPermanentBreakingExploits = config.getBoolean("allow-perm-block-break-exploits", false);
+ config.set("allow-perm-block-break-exploits", null);
+ }
+
+ config.set("settings.unsupported-settings.allow-permanent-block-break-exploits-readme", "This setting controls if players should be able to break bedrock, end portals and other intended to be permanent blocks.");
+ allowBlockPermanentBreakingExploits = getBoolean("settings.unsupported-settings.allow-permanent-block-break-exploits", allowBlockPermanentBreakingExploits);
+
+ }
+
}
diff --git a/src/main/java/net/minecraft/world/level/Explosion.java b/src/main/java/net/minecraft/world/level/Explosion.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/Explosion.java
+++ b/src/main/java/net/minecraft/world/level/Explosion.java
@@ -0,0 +0,0 @@ public class Explosion {
for (float f1 = 0.3F; f > 0.0F; f -= 0.22500001F) {
BlockPos blockposition = new BlockPos(d4, d5, d6);
BlockState iblockdata = this.level.getBlockState(blockposition);
+ if (!iblockdata.isDestroyable()) continue; // Paper
FluidState fluid = iblockdata.getFluidState(); // Paper
if (!this.level.isInWorldBounds(blockposition)) {
@@ -0,0 +0,0 @@ public class Explosion {
BlockState iblockdata = this.level.getBlockState(blockposition);
Block block = iblockdata.getBlock();
- if (!iblockdata.isAir()) {
+ if (!iblockdata.isAir() && iblockdata.isDestroyable()) { // Paper
BlockPos blockposition1 = blockposition.immutable();
this.level.getProfiler().push("explosion_blocks");
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
@@ -0,0 +0,0 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
public boolean setBlock(BlockPos pos, BlockState state, int flags, int maxUpdateDepth) {
// CraftBukkit start - tree generation
if (this.captureTreeGeneration) {
+ // Paper start
+ BlockState type = getBlockState(pos);
+ if (!type.isDestroyable()) return false;
+ // Paper end
CraftBlockState blockstate = this.capturedBlockStates.get(pos);
if (blockstate == null) {
blockstate = CapturedBlockState.getTreeBlockState(this, pos, flags);
diff --git a/src/main/java/net/minecraft/world/level/block/Block.java b/src/main/java/net/minecraft/world/level/block/Block.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/block/Block.java
+++ b/src/main/java/net/minecraft/world/level/block/Block.java
@@ -0,0 +0,0 @@ public class Block extends BlockBehaviour implements ItemLike {
protected final StateDefinition<Block, BlockState> stateDefinition;
private BlockState defaultBlockState;
// Paper start
+ public final boolean isDestroyable() {
+ return com.destroystokyo.paper.PaperConfig.allowBlockPermanentBreakingExploits ||
+ this != Blocks.BEDROCK &&
+ this != Blocks.END_PORTAL_FRAME &&
+ this != Blocks.END_PORTAL &&
+ this != Blocks.END_GATEWAY &&
+ this != Blocks.COMMAND_BLOCK &&
+ this != Blocks.REPEATING_COMMAND_BLOCK &&
+ this != Blocks.CHAIN_COMMAND_BLOCK &&
+ this != Blocks.BARRIER &&
+ this != Blocks.STRUCTURE_BLOCK &&
+ this != Blocks.JIGSAW;
+ }
public co.aikar.timings.Timing timing;
public co.aikar.timings.Timing getTiming() {
if (timing == null) {
diff --git a/src/main/java/net/minecraft/world/level/block/piston/PistonBaseBlock.java b/src/main/java/net/minecraft/world/level/block/piston/PistonBaseBlock.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/block/piston/PistonBaseBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/piston/PistonBaseBlock.java
@@ -0,0 +0,0 @@ public class PistonBaseBlock extends DirectionalBlock {
@Override
public boolean triggerEvent(BlockState state, Level world, BlockPos pos, int type, int data) {
Direction enumdirection = (Direction) state.getValue(PistonBaseBlock.FACING);
+ // Paper start - prevent retracting when we're facing the wrong way (we were replaced before retraction could occur)
+ Direction directionQueuedAs = Direction.from3DDataValue(data & 7); // Paper - copied from below
+ if (!com.destroystokyo.paper.PaperConfig.allowBlockPermanentBreakingExploits && enumdirection != directionQueuedAs) {
+ return false;
+ }
+ // Paper end - prevent retracting when we're facing the wrong way
if (!world.isClientSide) {
boolean flag = this.getNeighborSignal(world, pos, enumdirection);
@@ -0,0 +0,0 @@ public class PistonBaseBlock extends DirectionalBlock {
BlockState iblockdata1 = (BlockState) ((BlockState) Blocks.MOVING_PISTON.defaultBlockState().setValue(MovingPistonBlock.FACING, enumdirection)).setValue(MovingPistonBlock.TYPE, this.isSticky ? PistonType.STICKY : PistonType.DEFAULT);
world.setBlock(pos, iblockdata1, 20);
- world.setBlockEntity(MovingPistonBlock.newMovingBlockEntity(pos, iblockdata1, (BlockState) this.defaultBlockState().setValue(PistonBaseBlock.FACING, Direction.from3DDataValue(data & 7)), enumdirection, false, true));
+ world.setBlockEntity(MovingPistonBlock.newMovingBlockEntity(pos, iblockdata1, (BlockState) this.defaultBlockState().setValue(PistonBaseBlock.FACING, Direction.from3DDataValue(data & 7)), enumdirection, false, true)); // Paper - diff on change
world.blockUpdated(pos, iblockdata1.getBlock());
iblockdata1.updateNeighbourShapes(world, pos, 2);
if (this.isSticky) {
@@ -0,0 +0,0 @@ public class PistonBaseBlock extends DirectionalBlock {
}
}
} else {
- world.removeBlock(pos.relative(enumdirection), false);
+ // Paper start - fix headless pistons breaking blocks
+ BlockPos headPos = pos.relative(enumdirection);
+ if (com.destroystokyo.paper.PaperConfig.allowBlockPermanentBreakingExploits || world.getBlockState(headPos) == Blocks.PISTON_HEAD.defaultBlockState().setValue(FACING, enumdirection)) { // double check to make sure we're not a headless piston.
+ world.setAir(headPos, false);
+ } else {
+ ((ServerLevel)world).getChunkSource().blockChanged(headPos); // ... fix client desync
+ }
+ // Paper end - fix headless pistons breaking blocks
}
world.playSound((Player) null, pos, SoundEvents.PISTON_CONTRACT, SoundSource.BLOCKS, 0.5F, world.random.nextFloat() * 0.15F + 0.6F);
diff --git a/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java b/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java
+++ b/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java
@@ -0,0 +0,0 @@ public abstract class BlockBehaviour {
@Deprecated
public boolean canBeReplaced(BlockState state, BlockPlaceContext context) {
- return this.material.isReplaceable() && (context.getItemInHand().isEmpty() || !context.getItemInHand().is(this.asItem()));
+ return this.material.isReplaceable() && (context.getItemInHand().isEmpty() || !context.getItemInHand().is(this.asItem())) && (state.isDestroyable() || (context.getPlayer() != null && context.getPlayer().getAbilities().instabuild)); // Paper
}
@Deprecated
@@ -0,0 +0,0 @@ public abstract class BlockBehaviour {
public Block getBlock() {
return (Block) this.owner;
}
-
+ // Paper start
+ public final boolean isDestroyable() {
+ return getBlock().isDestroyable();
+ }
+ // Paper end
public Material getMaterial() {
return this.material;
}
@@ -0,0 +0,0 @@ public abstract class BlockBehaviour {
}
public PushReaction getPistonPushReaction() {
- return this.getBlock().getPistonPushReaction(this.asState());
+ return !isDestroyable() ? PushReaction.BLOCK : this.getBlock().getPistonPushReaction(this.asState()); // Paper
}
public boolean isSolidRender(BlockGetter world, BlockPos pos) {

View File

@@ -0,0 +1,50 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <spottedleaf@spottedleaf.dev>
Date: Mon, 27 Apr 2020 02:48:06 -0700
Subject: [PATCH] Reduce MutableInt allocations from light engine
We can abuse the fact light is single threaded and share an instance
per light engine instance
diff --git a/src/main/java/net/minecraft/world/level/lighting/BlockLightEngine.java b/src/main/java/net/minecraft/world/level/lighting/BlockLightEngine.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/lighting/BlockLightEngine.java
+++ b/src/main/java/net/minecraft/world/level/lighting/BlockLightEngine.java
@@ -0,0 +0,0 @@ import org.apache.commons.lang3.mutable.MutableInt;
public final class BlockLightEngine extends LayerLightEngine<BlockLightSectionStorage.BlockDataLayerStorageMap, BlockLightSectionStorage> {
private static final Direction[] DIRECTIONS = Direction.values();
private final BlockPos.MutableBlockPos pos = new BlockPos.MutableBlockPos();
+ private final MutableInt mutableInt = new MutableInt(); // Paper
public BlockLightEngine(LightChunkGetter chunkProvider) {
super(chunkProvider, LightLayer.BLOCK, new BlockLightSectionStorage(chunkProvider));
@@ -0,0 +0,0 @@ public final class BlockLightEngine extends LayerLightEngine<BlockLightSectionSt
if (direction == null) {
return 15;
} else {
- MutableInt mutableInt = new MutableInt();
+ //MutableInt mutableint = new MutableInt(); // Paper - share mutableint, single threaded
BlockState blockState = this.getStateAndOpacity(targetId, mutableInt);
if (mutableInt.getValue() >= 15) {
return 15;
diff --git a/src/main/java/net/minecraft/world/level/lighting/SkyLightEngine.java b/src/main/java/net/minecraft/world/level/lighting/SkyLightEngine.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/lighting/SkyLightEngine.java
+++ b/src/main/java/net/minecraft/world/level/lighting/SkyLightEngine.java
@@ -0,0 +0,0 @@ import org.apache.commons.lang3.mutable.MutableInt;
public final class SkyLightEngine extends LayerLightEngine<SkyLightSectionStorage.SkyDataLayerStorageMap, SkyLightSectionStorage> {
private static final Direction[] DIRECTIONS = Direction.values();
private static final Direction[] HORIZONTALS = new Direction[]{Direction.NORTH, Direction.SOUTH, Direction.WEST, Direction.EAST};
+ private final MutableInt mutableInt = new MutableInt(); // Paper
public SkyLightEngine(LightChunkGetter chunkProvider) {
super(chunkProvider, LightLayer.SKY, new SkyLightSectionStorage(chunkProvider));
@@ -0,0 +0,0 @@ public final class SkyLightEngine extends LayerLightEngine<SkyLightSectionStorag
if (level >= 15) {
return level;
} else {
- MutableInt mutableInt = new MutableInt();
+ //MutableInt mutableint = new MutableInt(); // Paper - share mutableint, single threaded
BlockState blockState = this.getStateAndOpacity(targetId, mutableInt);
if (mutableInt.getValue() >= 15) {
return 15;

View File

@@ -0,0 +1,61 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <spottedleaf@spottedleaf.dev>
Date: Mon, 27 Apr 2020 00:04:16 -0700
Subject: [PATCH] Reduce allocation of Vec3D by entity tracker
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
@@ -0,0 +0,0 @@ Sections go from 0..16. Now whenever a section is not empty, it can potentially
public void updatePlayer(ServerPlayer player) {
org.spigotmc.AsyncCatcher.catchOp("player tracker update"); // Spigot
if (player != this.entity) {
- Vec3 vec3d = player.position().subtract(this.entity.position()); // MC-155077, SPIGOT-5113
+ // Paper start - remove allocation of Vec3D here
+ //Vec3D vec3d = entityplayer.getPositionVector().d(this.tracker.getPositionVector()); // MC-155077, SPIGOT-5113
+ double vec3d_dx = player.getX() - this.entity.getX();
+ double vec3d_dy = player.getY() - this.entity.getY();
+ double vec3d_dz = player.getZ() - this.entity.getZ();
+ // Paper end - remove allocation of Vec3D here
int i = Math.min(this.getEffectiveRange(), (ChunkMap.this.viewDistance - 1) * 16);
- boolean flag = vec3d.x >= (double) (-i) && vec3d.x <= (double) i && vec3d.z >= (double) (-i) && vec3d.z <= (double) i && this.entity.broadcastToPlayer(player);
+ boolean flag = vec3d_dx >= (double) (-i) && vec3d_dx <= (double) i && vec3d_dz >= (double) (-i) && vec3d_dz <= (double) i && this.entity.broadcastToPlayer(player); // Paper - remove allocation of Vec3D here
// CraftBukkit start - respect vanish API
if (this.entity instanceof ServerPlayer) {
diff --git a/src/main/java/net/minecraft/server/level/ServerEntity.java b/src/main/java/net/minecraft/server/level/ServerEntity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerEntity.java
+++ b/src/main/java/net/minecraft/server/level/ServerEntity.java
@@ -0,0 +0,0 @@ public class ServerEntity {
++this.teleportDelay;
i = Mth.floor(this.entity.getYRot() * 256.0F / 360.0F);
j = Mth.floor(this.entity.getXRot() * 256.0F / 360.0F);
- Vec3 vec3d = this.entity.position().subtract(ClientboundMoveEntityPacket.packetToEntity(this.xp, this.yp, this.zp));
- boolean flag1 = vec3d.lengthSqr() >= 7.62939453125E-6D;
+ // Paper start - reduce allocation of Vec3D here
+ double vec3d_dx = this.entity.getX() - 2.44140625E-4D*(this.xp);
+ double vec3d_dy = this.entity.getY() - 2.44140625E-4D*(this.yp);
+ double vec3d_dz = this.entity.getZ() - 2.44140625E-4D*(this.zp);
+ boolean flag1 = (vec3d_dx * vec3d_dx + vec3d_dy * vec3d_dy + vec3d_dz * vec3d_dz) >= 7.62939453125E-6D;
+ // Paper end - reduce allocation of Vec3D here
Packet<?> packet1 = null;
boolean flag2 = flag1 || this.tickCount % 60 == 0;
boolean flag3 = Math.abs(i - this.yRotp) >= 1 || Math.abs(j - this.xRotp) >= 1;
@@ -0,0 +0,0 @@ public class ServerEntity {
// CraftBukkit end
if (this.tickCount > 0 || this.entity instanceof AbstractArrow) {
- long k = ClientboundMoveEntityPacket.entityToPacket(vec3d.x);
- long l = ClientboundMoveEntityPacket.entityToPacket(vec3d.y);
- long i1 = ClientboundMoveEntityPacket.entityToPacket(vec3d.z);
+ // Paper start - remove allocation of Vec3D here
+ long k = ClientboundMoveEntityPacket.entityToPacket(vec3d_dx);
+ long l = ClientboundMoveEntityPacket.entityToPacket(vec3d_dy);
+ long i1 = ClientboundMoveEntityPacket.entityToPacket(vec3d_dz);
+ // Paper end - remove allocation of Vec3D here
boolean flag4 = k < -32768L || k > 32767L || l < -32768L || l > 32767L || i1 < -32768L || i1 > 32767L;
if (!flag4 && this.teleportDelay <= 400 && !this.wasRiding && this.wasOnGround == this.entity.isOnGround()) {

View File

@@ -0,0 +1,63 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 10 May 2020 22:16:17 -0400
Subject: [PATCH] Wait for Async Tasks during shutdown
Server.reload() had this logic to give time for tasks to shutdown,
however shutdown did not...
Adds a 5 second grace period for any async tasks to finish and warns
if any are still running after that delay just as reload does.
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
// CraftBukkit start
if (this.server != null) {
this.server.disablePlugins();
+ this.server.waitForAsyncTasksShutdown(); // Paper
}
// CraftBukkit end
if (this.getConnection() != null) {
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
@@ -0,0 +0,0 @@ public final class CraftServer implements Server {
org.spigotmc.WatchdogThread.hasStarted = true; // Paper - Disable watchdog early timeout on reload
}
+ // Paper start
+ public void waitForAsyncTasksShutdown() {
+ int pollCount = 0;
+
+ // Wait for at most 5 seconds for plugins to close their threads
+ while (pollCount < 10*5 && getScheduler().getActiveWorkers().size() > 0) {
+ try {
+ Thread.sleep(100);
+ } catch (InterruptedException e) {}
+ pollCount++;
+ }
+
+ List<BukkitWorker> overdueWorkers = getScheduler().getActiveWorkers();
+ for (BukkitWorker worker : overdueWorkers) {
+ Plugin plugin = worker.getOwner();
+ String author = "<NoAuthorGiven>";
+ if (plugin.getDescription().getAuthors().size() > 0) {
+ author = plugin.getDescription().getAuthors().get(0);
+ }
+ getLogger().log(Level.SEVERE, String.format(
+ "Nag author: '%s' of '%s' about the following: %s",
+ author,
+ plugin.getDescription().getName(),
+ "This plugin is not properly shutting down its async tasks when it is being shut down. This task may throw errors during the final shutdown logs and might not complete before process dies."
+ ));
+ }
+ }
+ // Paper end
+
@Override
public void reloadData() {
ReloadCommand.reload(console);