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Updated to rename revision 02
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@@ -112,7 +112,7 @@ public class TileEntityChest extends TileEntity implements IInventory {
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NBTTagCompound nbttagcompound1 = new NBTTagCompound();
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nbttagcompound1.setByte("Slot", (byte) i);
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this.items[i].b(nbttagcompound1);
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this.items[i].save(nbttagcompound1);
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nbttaglist.add(nbttagcompound1);
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}
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}
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