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Updated Upstream (CraftBukkit/Spigot) (#7848)
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: 95d233dc SPIGOT-1807: PlayerTeleportEvent is called twice Spigot Changes: b0819150 PR-116: Slightly reduce item merge radius in Y-direction ef2aa765 PR-119: Fix off-by-one and allow disabling max-tnt-per-tick option
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@@ -137,7 +137,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ } // else: no collision at all detected, why do we care?
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+ }
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+ if (!this.player.noPhysics && !this.player.isSleeping() && teleportBack) { // Paper end - optimise out extra getCubes
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this.teleport(d3, d4, d5, f, f1);
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this.internalTeleport(d3, d4, d5, f, f1, Collections.emptySet(), false); // CraftBukkit - SPIGOT-1807: Don't call teleport event, when the client thinks the player is falling, because the chunks are not loaded on the client yet.
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} else {
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// CraftBukkit start - fire PlayerMoveEvent
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@@ -0,0 +0,0 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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