Updated Upstream (CraftBukkit/Spigot) (#7848)

Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
95d233dc SPIGOT-1807: PlayerTeleportEvent is called twice

Spigot Changes:
b0819150 PR-116: Slightly reduce item merge radius in Y-direction
ef2aa765 PR-119: Fix off-by-one and allow disabling max-tnt-per-tick option
This commit is contained in:
Jake Potrebic
2022-05-25 12:21:51 -07:00
parent 695d2a2df5
commit 33c990bd9f
4 changed files with 4 additions and 4 deletions

View File

@@ -137,7 +137,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ } // else: no collision at all detected, why do we care?
+ }
+ if (!this.player.noPhysics && !this.player.isSleeping() && teleportBack) { // Paper end - optimise out extra getCubes
this.teleport(d3, d4, d5, f, f1);
this.internalTeleport(d3, d4, d5, f, f1, Collections.emptySet(), false); // CraftBukkit - SPIGOT-1807: Don't call teleport event, when the client thinks the player is falling, because the chunks are not loaded on the client yet.
} else {
// CraftBukkit start - fire PlayerMoveEvent
@@ -0,0 +0,0 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser