Update for 1.0.0

This commit is contained in:
Erik Broes
2011-11-20 00:01:14 -08:00
committed by Erik Broes
parent 589f66bd1b
commit 345ea36c7b
153 changed files with 6128 additions and 4617 deletions

View File

@@ -15,15 +15,14 @@ import org.bukkit.event.entity.ProjectileHitEvent;
public class EntityFireball extends Entity {
private int e = -1;
private int f = -1;
private int g = -1;
private int h = -1;
private int i = 0;
private boolean j = false;
public int a = 0;
private int h = 0;
private boolean i = false;
public EntityLiving shooter;
private int k;
private int l = 0;
private int j;
private int k = 0;
public double dirX;
public double dirY;
public double dirZ;
@@ -61,33 +60,33 @@ public class EntityFireball extends Entity {
this.dirZ = d2 / d3 * 0.1D;
}
public void s_() {
super.s_();
this.fireTicks = 10;
if (this.a > 0) {
--this.a;
public void w_() {
super.w_();
this.j(1);
if (!this.world.isStatic && (this.shooter == null || this.shooter.dead)) {
this.die();
}
if (this.j) {
int i = this.world.getTypeId(this.f, this.g, this.h);
if (this.i) {
int i = this.world.getTypeId(this.e, this.f, this.g);
if (i == this.i) {
++this.k;
if (this.k == 1200) {
if (i == this.h) {
++this.j;
if (this.j == 1200) {
this.die();
}
return;
}
this.j = false;
this.i = false;
this.motX *= (double) (this.random.nextFloat() * 0.2F);
this.motY *= (double) (this.random.nextFloat() * 0.2F);
this.motZ *= (double) (this.random.nextFloat() * 0.2F);
this.j = 0;
this.k = 0;
this.l = 0;
} else {
++this.l;
++this.k;
}
Vec3D vec3d = Vec3D.create(this.locX, this.locY, this.locZ);
@@ -107,7 +106,7 @@ public class EntityFireball extends Entity {
for (int j = 0; j < list.size(); ++j) {
Entity entity1 = (Entity) list.get(j);
if (entity1.r_() && (entity1 != this.shooter || this.l >= 25)) {
if (entity1.e_() && (!entity1.a((Entity) this.shooter) || this.k >= 25)) {
float f = 0.3F;
AxisAlignedBB axisalignedbb = entity1.boundingBox.b((double) f, (double) f, (double) f);
MovingObjectPosition movingobjectposition1 = axisalignedbb.a(vec3d, vec3d1);
@@ -128,6 +127,57 @@ public class EntityFireball extends Entity {
}
if (movingobjectposition != null) {
}
this.locX += this.motX;
this.locY += this.motY;
this.locZ += this.motZ;
float f1 = MathHelper.a(this.motX * this.motX + this.motZ * this.motZ);
this.yaw = (float) (Math.atan2(this.motX, this.motZ) * 180.0D / 3.1415927410125732D);
for (this.pitch = (float) (Math.atan2(this.motY, (double) f1) * 180.0D / 3.1415927410125732D); this.pitch - this.lastPitch < -180.0F; this.lastPitch -= 360.0F) {
;
}
while (this.pitch - this.lastPitch >= 180.0F) {
this.lastPitch += 360.0F;
}
while (this.yaw - this.lastYaw < -180.0F) {
this.lastYaw -= 360.0F;
}
while (this.yaw - this.lastYaw >= 180.0F) {
this.lastYaw += 360.0F;
}
this.pitch = this.lastPitch + (this.pitch - this.lastPitch) * 0.2F;
this.yaw = this.lastYaw + (this.yaw - this.lastYaw) * 0.2F;
float f2 = 0.95F;
if (this.az()) {
for (int k = 0; k < 4; ++k) {
float f3 = 0.25F;
this.world.a("bubble", this.locX - this.motX * (double) f3, this.locY - this.motY * (double) f3, this.locZ - this.motZ * (double) f3, this.motX, this.motY, this.motZ);
}
f2 = 0.8F;
}
this.motX += this.dirX;
this.motY += this.dirY;
this.motZ += this.dirZ;
this.motX *= (double) f2;
this.motY *= (double) f2;
this.motZ *= (double) f2;
this.world.a("smoke", this.locX, this.locY + 0.5D, this.locZ, 0.0D, 0.0D, 0.0D);
this.setPosition(this.locX, this.locY, this.locZ);
}
protected void a(MovingObjectPosition movingobjectposition) {
if (!this.world.isStatic) {
// CraftBukkit start
ProjectileHitEvent phe = new ProjectileHitEvent((Projectile) this.getBukkitEntity());
this.world.getServer().getPluginManager().callEvent(phe);
@@ -170,82 +220,39 @@ public class EntityFireball extends Entity {
// CraftBukkit end
}
// this.world.createExplosion((Entity) null, this.locX, this.locY, this.locZ, 1.0F, true); // CraftBukkit
this.die();
}
this.locX += this.motX;
this.locY += this.motY;
this.locZ += this.motZ;
float f1 = MathHelper.a(this.motX * this.motX + this.motZ * this.motZ);
this.yaw = (float) (Math.atan2(this.motX, this.motZ) * 180.0D / 3.1415927410125732D);
for (this.pitch = (float) (Math.atan2(this.motY, (double) f1) * 180.0D / 3.1415927410125732D); this.pitch - this.lastPitch < -180.0F; this.lastPitch -= 360.0F) {
;
}
while (this.pitch - this.lastPitch >= 180.0F) {
this.lastPitch += 360.0F;
}
while (this.yaw - this.lastYaw < -180.0F) {
this.lastYaw -= 360.0F;
}
while (this.yaw - this.lastYaw >= 180.0F) {
this.lastYaw += 360.0F;
}
this.pitch = this.lastPitch + (this.pitch - this.lastPitch) * 0.2F;
this.yaw = this.lastYaw + (this.yaw - this.lastYaw) * 0.2F;
float f2 = 0.95F;
if (this.ao()) {
for (int k = 0; k < 4; ++k) {
float f3 = 0.25F;
this.world.a("bubble", this.locX - this.motX * (double) f3, this.locY - this.motY * (double) f3, this.locZ - this.motZ * (double) f3, this.motX, this.motY, this.motZ);
}
f2 = 0.8F;
}
this.motX += this.dirX;
this.motY += this.dirY;
this.motZ += this.dirZ;
this.motX *= (double) f2;
this.motY *= (double) f2;
this.motZ *= (double) f2;
this.world.a("smoke", this.locX, this.locY + 0.5D, this.locZ, 0.0D, 0.0D, 0.0D);
this.setPosition(this.locX, this.locY, this.locZ);
}
public void b(NBTTagCompound nbttagcompound) {
nbttagcompound.a("xTile", (short) this.f);
nbttagcompound.a("yTile", (short) this.g);
nbttagcompound.a("zTile", (short) this.h);
nbttagcompound.a("inTile", (byte) this.i);
nbttagcompound.a("shake", (byte) this.a);
nbttagcompound.a("inGround", (byte) (this.j ? 1 : 0));
nbttagcompound.a("xTile", (short) this.e);
nbttagcompound.a("yTile", (short) this.f);
nbttagcompound.a("zTile", (short) this.g);
nbttagcompound.a("inTile", (byte) this.h);
nbttagcompound.a("inGround", (byte) (this.i ? 1 : 0));
}
public void a(NBTTagCompound nbttagcompound) {
this.f = nbttagcompound.d("xTile");
this.g = nbttagcompound.d("yTile");
this.h = nbttagcompound.d("zTile");
this.i = nbttagcompound.c("inTile") & 255;
this.a = nbttagcompound.c("shake") & 255;
this.j = nbttagcompound.c("inGround") == 1;
this.e = nbttagcompound.e("xTile");
this.f = nbttagcompound.e("yTile");
this.g = nbttagcompound.e("zTile");
this.h = nbttagcompound.d("inTile") & 255;
this.i = nbttagcompound.d("inGround") == 1;
}
public boolean r_() {
public boolean e_() {
return true;
}
public float j_() {
return 1.0F;
}
public boolean damageEntity(DamageSource damagesource, int i) {
this.aq();
this.aB();
if (damagesource.getEntity() != null) {
Vec3D vec3d = damagesource.getEntity().ai();
Vec3D vec3d = damagesource.getEntity().ap();
if (vec3d != null) {
this.motX = vec3d.a;
@@ -256,9 +263,17 @@ public class EntityFireball extends Entity {
this.dirZ = this.motZ * 0.1D;
}
if (damagesource.getEntity() instanceof EntityLiving) {
this.shooter = (EntityLiving) damagesource.getEntity();
}
return true;
} else {
return false;
}
}
public float a(float f) {
return 1.0F;
}
}