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Update the rename markers
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@@ -24,7 +24,7 @@ public class CraftGuardian extends CraftMonster implements Guardian {
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@Override
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public boolean isElder() {
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return ((EntityGuardian)entity).cn();
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return ((EntityGuardian)entity).cn(); // PAIL: Rename isElder
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}
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@Override
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@@ -32,22 +32,22 @@ public class CraftGuardian extends CraftMonster implements Guardian {
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EntityGuardian entityGuardian = (EntityGuardian) entity;
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if (!isElder() && shouldBeElder) {
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entityGuardian.a( true );
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entityGuardian.a( true ); // PAIL: Rename setElder
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} else if (isElder() && !shouldBeElder) {
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entityGuardian.a( false );
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entityGuardian.a( false ); // PAIL: Rename setElder
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// Since minecraft does not reset the elder Guardian to a guardian we have to do that
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entity.setSize(0.85F, 0.85F);
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// Since aW() calls its supers it will try to re register attributes which is invalid
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// PAIL: rename and check these on update
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entityGuardian.getAttributeInstance(GenericAttributes.e).setValue(6.0D);
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entityGuardian.getAttributeInstance(GenericAttributes.d).setValue(0.5D);
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entityGuardian.getAttributeInstance(GenericAttributes.b).setValue(16.0D);
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// check these on update
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entityGuardian.getAttributeInstance(GenericAttributes.e).setValue(6.0D); // PAIL: Rename ATTACK_DAMAGE
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entityGuardian.getAttributeInstance(GenericAttributes.d).setValue(0.5D); // PAIL: Rename MOVEMENT_SPEED
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entityGuardian.getAttributeInstance(GenericAttributes.b).setValue(16.0D); // PAIL: Rename FOLLOW_RANGE
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entityGuardian.getAttributeInstance(GenericAttributes.maxHealth).setValue(30.0D);
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// Update pathfinding (random stroll back to 80)
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entityGuardian.br.b(80);
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entityGuardian.br.b(80); // PAIL: Rename goalRandomStroll.setTimeBetweenMovement
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// Tell minecraft that we need persistence since the guardian changed
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entityGuardian.initAttributes();
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@@ -759,7 +759,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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return;
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}
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getHandle().e((Entity) getHandle()); // RENAME
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getHandle().e((Entity) getHandle()); // PAIL: Rename setSpectatorTarget
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getHandle().playerInteractManager.setGameMode(WorldSettings.EnumGamemode.getById(mode.getValue()));
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getHandle().fallDistance = 0;
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getHandle().playerConnection.sendPacket(new PacketPlayOutGameStateChange(3, mode.getValue()));
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@@ -34,7 +34,7 @@ public class PerMaterialTest extends AbstractTestingBase {
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@BeforeClass
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public static void getFireValues() {
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fireValues = Util.getInternalState(BlockFire.class, Blocks.FIRE, "T");
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fireValues = Util.getInternalState(BlockFire.class, Blocks.FIRE, "T"); // PAIL: Rename flameChances
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}
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@Parameters(name= "{index}: {0}")
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