mirror of
https://github.com/PaperMC/Paper.git
synced 2025-08-06 23:22:10 -07:00
EntityRegainHealthEvent isFastRegen API
Don't even get me started
This commit is contained in:
@@ -487,7 +487,7 @@
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if (mobeffect != null) {
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if (mobeffect != null) {
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this.onEffectsRemoved(List.of(mobeffect));
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this.onEffectsRemoved(List.of(mobeffect));
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return true;
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return true;
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@@ -1142,20 +1344,59 @@
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@@ -1142,20 +1344,65 @@
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}
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}
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@@ -497,11 +497,17 @@
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+ }
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+ }
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+
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+
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+ public void heal(float f, EntityRegainHealthEvent.RegainReason regainReason) {
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+ public void heal(float f, EntityRegainHealthEvent.RegainReason regainReason) {
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+ // Paper start - Forward
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+ heal(f, regainReason, false);
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+ }
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+
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+ public void heal(float f, EntityRegainHealthEvent.RegainReason regainReason, boolean isFastRegen) {
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+ // Paper end
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float f1 = this.getHealth();
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float f1 = this.getHealth();
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if (f1 > 0.0F) {
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if (f1 > 0.0F) {
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- this.setHealth(f1 + amount);
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- this.setHealth(f1 + amount);
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+ EntityRegainHealthEvent event = new EntityRegainHealthEvent(this.getBukkitEntity(), f, regainReason);
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+ EntityRegainHealthEvent event = new EntityRegainHealthEvent(this.getBukkitEntity(), f, regainReason, isFastRegen); // Paper
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+ // Suppress during worldgen
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+ // Suppress during worldgen
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+ if (this.valid) {
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+ if (this.valid) {
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+ this.level().getCraftServer().getPluginManager().callEvent(event);
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+ this.level().getCraftServer().getPluginManager().callEvent(event);
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@@ -548,7 +554,7 @@
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this.entityData.set(LivingEntity.DATA_HEALTH_ID, Mth.clamp(health, 0.0F, this.getMaxHealth()));
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this.entityData.set(LivingEntity.DATA_HEALTH_ID, Mth.clamp(health, 0.0F, this.getMaxHealth()));
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}
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}
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@@ -1167,7 +1408,7 @@
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@@ -1167,7 +1414,7 @@
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public boolean hurtServer(ServerLevel world, DamageSource source, float amount) {
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public boolean hurtServer(ServerLevel world, DamageSource source, float amount) {
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if (this.isInvulnerableTo(world, source)) {
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if (this.isInvulnerableTo(world, source)) {
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return false;
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return false;
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@@ -557,7 +563,7 @@
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return false;
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return false;
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} else if (source.is(DamageTypeTags.IS_FIRE) && this.hasEffect(MobEffects.FIRE_RESISTANCE)) {
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} else if (source.is(DamageTypeTags.IS_FIRE) && this.hasEffect(MobEffects.FIRE_RESISTANCE)) {
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return false;
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return false;
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@@ -1182,10 +1423,11 @@
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@@ -1182,10 +1429,11 @@
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}
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}
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float f1 = amount;
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float f1 = amount;
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@@ -571,7 +577,7 @@
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this.hurtCurrentlyUsedShield(amount);
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this.hurtCurrentlyUsedShield(amount);
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f2 = amount;
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f2 = amount;
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amount = 0.0F;
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amount = 0.0F;
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@@ -1202,15 +1444,26 @@
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@@ -1202,15 +1450,26 @@
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flag = true;
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flag = true;
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}
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}
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@@ -600,7 +606,7 @@
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this.walkAnimation.setSpeed(1.5F);
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this.walkAnimation.setSpeed(1.5F);
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if (Float.isNaN(amount) || Float.isInfinite(amount)) {
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if (Float.isNaN(amount) || Float.isInfinite(amount)) {
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amount = Float.MAX_VALUE;
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amount = Float.MAX_VALUE;
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@@ -1218,18 +1471,27 @@
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@@ -1218,18 +1477,27 @@
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boolean flag1 = true;
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boolean flag1 = true;
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@@ -632,7 +638,7 @@
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this.hurtDuration = 10;
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this.hurtDuration = 10;
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this.hurtTime = this.hurtDuration;
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this.hurtTime = this.hurtDuration;
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}
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}
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@@ -1243,7 +1505,7 @@
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@@ -1243,7 +1511,7 @@
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world.broadcastDamageEvent(this, source);
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world.broadcastDamageEvent(this, source);
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}
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}
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@@ -641,7 +647,7 @@
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this.markHurt();
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this.markHurt();
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}
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}
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@@ -1263,7 +1525,7 @@
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@@ -1263,7 +1531,7 @@
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d1 = source.getSourcePosition().z() - this.getZ();
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d1 = source.getSourcePosition().z() - this.getZ();
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}
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}
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@@ -650,7 +656,7 @@
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if (!flag) {
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if (!flag) {
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this.indicateDamage(d0, d1);
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this.indicateDamage(d0, d1);
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}
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}
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@@ -1282,7 +1544,7 @@
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@@ -1282,7 +1550,7 @@
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this.playHurtSound(source);
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this.playHurtSound(source);
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}
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}
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@@ -659,7 +665,7 @@
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if (flag2) {
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if (flag2) {
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this.lastDamageSource = source;
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this.lastDamageSource = source;
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@@ -1329,10 +1591,10 @@
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@@ -1329,10 +1597,10 @@
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}
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}
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@Nullable
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@Nullable
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@@ -672,7 +678,7 @@
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this.lastHurtByPlayerTime = 100;
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this.lastHurtByPlayerTime = 100;
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this.lastHurtByPlayer = entityhuman;
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this.lastHurtByPlayer = entityhuman;
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return entityhuman;
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return entityhuman;
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@@ -1342,8 +1604,8 @@
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@@ -1342,8 +1610,8 @@
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this.lastHurtByPlayerTime = 100;
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this.lastHurtByPlayerTime = 100;
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LivingEntity entityliving = entitywolf.getOwner();
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LivingEntity entityliving = entitywolf.getOwner();
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@@ -683,7 +689,7 @@
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this.lastHurtByPlayer = entityhuman1;
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this.lastHurtByPlayer = entityhuman1;
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} else {
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} else {
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@@ -1363,7 +1625,7 @@
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@@ -1363,7 +1631,7 @@
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}
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}
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protected void blockedByShield(LivingEntity target) {
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protected void blockedByShield(LivingEntity target) {
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@@ -692,7 +698,7 @@
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}
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}
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private boolean checkTotemDeathProtection(DamageSource source) {
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private boolean checkTotemDeathProtection(DamageSource source) {
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@@ -1375,20 +1637,33 @@
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@@ -1375,20 +1643,33 @@
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InteractionHand[] aenumhand = InteractionHand.values();
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InteractionHand[] aenumhand = InteractionHand.values();
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int i = aenumhand.length;
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int i = aenumhand.length;
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@@ -730,7 +736,7 @@
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ServerPlayer entityplayer = (ServerPlayer) this;
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ServerPlayer entityplayer = (ServerPlayer) this;
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entityplayer.awardStat(Stats.ITEM_USED.get(itemstack.getItem()));
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entityplayer.awardStat(Stats.ITEM_USED.get(itemstack.getItem()));
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@@ -1477,7 +1752,7 @@
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@@ -1477,7 +1758,7 @@
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}
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}
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if (!this.level().isClientSide && this.hasCustomName()) {
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if (!this.level().isClientSide && this.hasCustomName()) {
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@@ -739,7 +745,7 @@
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}
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}
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this.dead = true;
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this.dead = true;
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@@ -1512,14 +1787,22 @@
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@@ -1512,14 +1793,22 @@
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BlockState iblockdata = Blocks.WITHER_ROSE.defaultBlockState();
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BlockState iblockdata = Blocks.WITHER_ROSE.defaultBlockState();
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if (this.level().getBlockState(blockposition).isAir() && iblockdata.canSurvive(this.level(), blockposition)) {
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if (this.level().getBlockState(blockposition).isAir() && iblockdata.canSurvive(this.level(), blockposition)) {
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@@ -764,7 +770,7 @@
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this.level().addFreshEntity(entityitem);
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this.level().addFreshEntity(entityitem);
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}
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}
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}
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}
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@@ -1530,24 +1813,39 @@
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@@ -1530,24 +1819,39 @@
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protected void dropAllDeathLoot(ServerLevel world, DamageSource damageSource) {
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protected void dropAllDeathLoot(ServerLevel world, DamageSource damageSource) {
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boolean flag = this.lastHurtByPlayerTime > 0;
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boolean flag = this.lastHurtByPlayerTime > 0;
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@@ -808,7 +814,7 @@
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protected void dropCustomDeathLoot(ServerLevel world, DamageSource source, boolean causedByPlayer) {}
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protected void dropCustomDeathLoot(ServerLevel world, DamageSource source, boolean causedByPlayer) {}
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public long getLootTableSeed() {
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public long getLootTableSeed() {
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@@ -1612,19 +1910,31 @@
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@@ -1612,19 +1916,31 @@
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}
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}
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public void knockback(double strength, double x, double z) {
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public void knockback(double strength, double x, double z) {
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@@ -847,7 +853,7 @@
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}
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}
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}
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}
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@@ -1683,6 +1993,20 @@
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@@ -1683,6 +1999,20 @@
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return new LivingEntity.Fallsounds(SoundEvents.GENERIC_SMALL_FALL, SoundEvents.GENERIC_BIG_FALL);
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return new LivingEntity.Fallsounds(SoundEvents.GENERIC_SMALL_FALL, SoundEvents.GENERIC_BIG_FALL);
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}
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}
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@@ -868,7 +874,7 @@
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public Optional<BlockPos> getLastClimbablePos() {
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public Optional<BlockPos> getLastClimbablePos() {
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return this.lastClimbablePos;
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return this.lastClimbablePos;
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}
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}
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@@ -1757,9 +2081,14 @@
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@@ -1757,9 +2087,14 @@
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int i = this.calculateFallDamage(fallDistance, damageMultiplier);
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int i = this.calculateFallDamage(fallDistance, damageMultiplier);
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if (i > 0) {
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if (i > 0) {
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@@ -884,7 +890,7 @@
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return true;
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return true;
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} else {
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} else {
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return flag;
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return flag;
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@@ -1830,7 +2159,7 @@
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@@ -1830,7 +2165,7 @@
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protected float getDamageAfterArmorAbsorb(DamageSource source, float amount) {
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protected float getDamageAfterArmorAbsorb(DamageSource source, float amount) {
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if (!source.is(DamageTypeTags.BYPASSES_ARMOR)) {
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if (!source.is(DamageTypeTags.BYPASSES_ARMOR)) {
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@@ -893,7 +899,7 @@
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amount = CombatRules.getDamageAfterAbsorb(this, amount, source, (float) this.getArmorValue(), (float) this.getAttributeValue(Attributes.ARMOR_TOUGHNESS));
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amount = CombatRules.getDamageAfterAbsorb(this, amount, source, (float) this.getArmorValue(), (float) this.getAttributeValue(Attributes.ARMOR_TOUGHNESS));
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}
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}
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@@ -1841,7 +2170,8 @@
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@@ -1841,7 +2176,8 @@
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if (source.is(DamageTypeTags.BYPASSES_EFFECTS)) {
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if (source.is(DamageTypeTags.BYPASSES_EFFECTS)) {
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return amount;
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return amount;
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} else {
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} else {
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@@ -903,7 +909,7 @@
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int i = (this.getEffect(MobEffects.DAMAGE_RESISTANCE).getAmplifier() + 1) * 5;
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int i = (this.getEffect(MobEffects.DAMAGE_RESISTANCE).getAmplifier() + 1) * 5;
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int j = 25 - i;
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int j = 25 - i;
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float f1 = amount * (float) j;
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float f1 = amount * (float) j;
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@@ -1884,18 +2214,144 @@
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@@ -1884,18 +2220,144 @@
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}
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}
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}
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}
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@@ -930,7 +936,7 @@
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+ };
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+ };
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+ float freezingModifier = freezing.apply((double) f).floatValue();
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+ float freezingModifier = freezing.apply((double) f).floatValue();
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+ f += freezingModifier;
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+ f += freezingModifier;
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+
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+ com.google.common.base.Function<Double, Double> hardHat = new com.google.common.base.Function<Double, Double>() {
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+ com.google.common.base.Function<Double, Double> hardHat = new com.google.common.base.Function<Double, Double>() {
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+ @Override
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+ @Override
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+ public Double apply(Double f) {
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+ public Double apply(Double f) {
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@@ -951,7 +957,7 @@
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+ };
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+ };
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+ float blockingModifier = blocking.apply((double) f).floatValue();
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+ float blockingModifier = blocking.apply((double) f).floatValue();
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+ f += blockingModifier;
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+ f += blockingModifier;
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+
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+ com.google.common.base.Function<Double, Double> armor = new com.google.common.base.Function<Double, Double>() {
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+ com.google.common.base.Function<Double, Double> armor = new com.google.common.base.Function<Double, Double>() {
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+ @Override
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+ @Override
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+ public Double apply(Double f) {
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+ public Double apply(Double f) {
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@@ -1057,7 +1063,7 @@
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|
|
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if (entity instanceof ServerPlayer) {
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if (entity instanceof ServerPlayer) {
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ServerPlayer entityplayer = (ServerPlayer) entity;
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ServerPlayer entityplayer = (ServerPlayer) entity;
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@@ -1904,13 +2360,48 @@
|
@@ -1904,13 +2366,48 @@
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}
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}
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}
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}
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|
|
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@@ -1110,28 +1116,27 @@
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}
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}
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|
|
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public CombatTracker getCombatTracker() {
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public CombatTracker getCombatTracker() {
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@@ -1935,9 +2426,19 @@
|
@@ -1935,8 +2432,18 @@
|
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}
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}
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public final void setArrowCount(int stuckArrowCount) {
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public final void setArrowCount(int stuckArrowCount) {
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- this.entityData.set(LivingEntity.DATA_ARROW_COUNT_ID, stuckArrowCount);
|
- this.entityData.set(LivingEntity.DATA_ARROW_COUNT_ID, stuckArrowCount);
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+ // CraftBukkit start
|
+ // CraftBukkit start
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+ this.setArrowCount(stuckArrowCount, false);
|
+ this.setArrowCount(stuckArrowCount, false);
|
||||||
}
|
+ }
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|
+
|
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+ public final void setArrowCount(int i, boolean flag) {
|
+ public final void setArrowCount(int i, boolean flag) {
|
||||||
+ ArrowBodyCountChangeEvent event = CraftEventFactory.callArrowBodyCountChangeEvent(this, this.getArrowCount(), i, flag);
|
+ ArrowBodyCountChangeEvent event = CraftEventFactory.callArrowBodyCountChangeEvent(this, this.getArrowCount(), i, flag);
|
||||||
+ if (event.isCancelled()) {
|
+ if (event.isCancelled()) {
|
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+ return;
|
+ return;
|
||||||
+ }
|
+ }
|
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+ this.entityData.set(LivingEntity.DATA_ARROW_COUNT_ID, event.getNewAmount());
|
+ this.entityData.set(LivingEntity.DATA_ARROW_COUNT_ID, event.getNewAmount());
|
||||||
+ }
|
}
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+ // CraftBukkit end
|
+ // CraftBukkit end
|
||||||
+
|
|
||||||
public final int getStingerCount() {
|
public final int getStingerCount() {
|
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return (Integer) this.entityData.get(LivingEntity.DATA_STINGER_COUNT_ID);
|
return (Integer) this.entityData.get(LivingEntity.DATA_STINGER_COUNT_ID);
|
||||||
}
|
@@ -1999,7 +2506,7 @@
|
||||||
@@ -1999,7 +2500,7 @@
|
|
||||||
this.playSound(soundeffect, this.getSoundVolume(), (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F);
|
this.playSound(soundeffect, this.getSoundVolume(), (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1140,7 +1145,7 @@
|
|||||||
this.setHealth(0.0F);
|
this.setHealth(0.0F);
|
||||||
this.die(this.damageSources().generic());
|
this.die(this.damageSources().generic());
|
||||||
}
|
}
|
||||||
@@ -2182,6 +2683,12 @@
|
@@ -2182,6 +2689,12 @@
|
||||||
|
|
||||||
public abstract ItemStack getItemBySlot(EquipmentSlot slot);
|
public abstract ItemStack getItemBySlot(EquipmentSlot slot);
|
||||||
|
|
||||||
@@ -1153,7 +1158,7 @@
|
|||||||
public abstract void setItemSlot(EquipmentSlot slot, ItemStack stack);
|
public abstract void setItemSlot(EquipmentSlot slot, ItemStack stack);
|
||||||
|
|
||||||
public Iterable<ItemStack> getHandSlots() {
|
public Iterable<ItemStack> getHandSlots() {
|
||||||
@@ -2494,7 +3001,7 @@
|
@@ -2494,7 +3007,7 @@
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1162,7 +1167,7 @@
|
|||||||
Vec3 vec3d1 = this.getRiddenInput(controllingPlayer, movementInput);
|
Vec3 vec3d1 = this.getRiddenInput(controllingPlayer, movementInput);
|
||||||
|
|
||||||
this.tickRidden(controllingPlayer, vec3d1);
|
this.tickRidden(controllingPlayer, vec3d1);
|
||||||
@@ -2507,13 +3014,13 @@
|
@@ -2507,13 +3020,13 @@
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1179,7 +1184,7 @@
|
|||||||
return this.getSpeed();
|
return this.getSpeed();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -2571,7 +3078,7 @@
|
@@ -2571,7 +3084,7 @@
|
||||||
double d1 = Mth.clamp(motion.z, -0.15000000596046448D, 0.15000000596046448D);
|
double d1 = Mth.clamp(motion.z, -0.15000000596046448D, 0.15000000596046448D);
|
||||||
double d2 = Math.max(motion.y, -0.15000000596046448D);
|
double d2 = Math.max(motion.y, -0.15000000596046448D);
|
||||||
|
|
||||||
@@ -1188,7 +1193,7 @@
|
|||||||
d2 = 0.0D;
|
d2 = 0.0D;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -2586,7 +3093,7 @@
|
@@ -2586,7 +3099,7 @@
|
||||||
}
|
}
|
||||||
|
|
||||||
protected float getFlyingSpeed() {
|
protected float getFlyingSpeed() {
|
||||||
@@ -1197,7 +1202,7 @@
|
|||||||
}
|
}
|
||||||
|
|
||||||
public float getSpeed() {
|
public float getSpeed() {
|
||||||
@@ -2634,7 +3141,7 @@
|
@@ -2634,7 +3147,7 @@
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1206,7 +1211,7 @@
|
|||||||
if (this.tickCount % 20 == 0) {
|
if (this.tickCount % 20 == 0) {
|
||||||
this.getCombatTracker().recheckStatus();
|
this.getCombatTracker().recheckStatus();
|
||||||
}
|
}
|
||||||
@@ -2741,7 +3248,7 @@
|
@@ -2741,7 +3254,7 @@
|
||||||
this.elytraAnimationState.tick();
|
this.elytraAnimationState.tick();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1215,7 +1220,7 @@
|
|||||||
Map<EquipmentSlot, ItemStack> map = this.collectEquipmentChanges();
|
Map<EquipmentSlot, ItemStack> map = this.collectEquipmentChanges();
|
||||||
|
|
||||||
if (map != null) {
|
if (map != null) {
|
||||||
@@ -3000,7 +3507,7 @@
|
@@ -3000,7 +3513,7 @@
|
||||||
{
|
{
|
||||||
LivingEntity entityliving = this.getControllingPassenger();
|
LivingEntity entityliving = this.getControllingPassenger();
|
||||||
|
|
||||||
@@ -1224,7 +1229,7 @@
|
|||||||
if (this.isAlive()) {
|
if (this.isAlive()) {
|
||||||
this.travelRidden(entityhuman, vec3d1);
|
this.travelRidden(entityhuman, vec3d1);
|
||||||
break label112;
|
break label112;
|
||||||
@@ -3063,6 +3570,7 @@
|
@@ -3063,6 +3576,7 @@
|
||||||
this.checkSlowFallDistance();
|
this.checkSlowFallDistance();
|
||||||
if (!this.level().isClientSide) {
|
if (!this.level().isClientSide) {
|
||||||
if (!this.canGlide()) {
|
if (!this.canGlide()) {
|
||||||
@@ -1232,7 +1237,7 @@
|
|||||||
this.setSharedFlag(7, false);
|
this.setSharedFlag(7, false);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@@ -3113,7 +3621,7 @@
|
@@ -3113,7 +3627,7 @@
|
||||||
Level world = this.level();
|
Level world = this.level();
|
||||||
|
|
||||||
if (!(world instanceof ServerLevel worldserver)) {
|
if (!(world instanceof ServerLevel worldserver)) {
|
||||||
@@ -1241,7 +1246,7 @@
|
|||||||
} else {
|
} else {
|
||||||
List list = this.level().getEntities((Entity) this, this.getBoundingBox(), EntitySelector.pushableBy(this));
|
List list = this.level().getEntities((Entity) this, this.getBoundingBox(), EntitySelector.pushableBy(this));
|
||||||
|
|
||||||
@@ -3305,15 +3813,22 @@
|
@@ -3305,15 +3819,22 @@
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean isPickable() {
|
public boolean isPickable() {
|
||||||
@@ -1266,7 +1271,7 @@
|
|||||||
public float getYHeadRot() {
|
public float getYHeadRot() {
|
||||||
return this.yHeadRot;
|
return this.yHeadRot;
|
||||||
}
|
}
|
||||||
@@ -3342,7 +3857,7 @@
|
@@ -3342,7 +3863,7 @@
|
||||||
}
|
}
|
||||||
|
|
||||||
public final void setAbsorptionAmount(float absorptionAmount) {
|
public final void setAbsorptionAmount(float absorptionAmount) {
|
||||||
@@ -1275,7 +1280,7 @@
|
|||||||
}
|
}
|
||||||
|
|
||||||
protected void internalSetAbsorptionAmount(float absorptionAmount) {
|
protected void internalSetAbsorptionAmount(float absorptionAmount) {
|
||||||
@@ -3483,13 +3998,48 @@
|
@@ -3483,13 +4004,48 @@
|
||||||
this.releaseUsingItem();
|
this.releaseUsingItem();
|
||||||
} else {
|
} else {
|
||||||
if (!this.useItem.isEmpty() && this.isUsingItem()) {
|
if (!this.useItem.isEmpty() && this.isUsingItem()) {
|
||||||
@@ -1325,7 +1330,7 @@
|
|||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
@@ -3568,12 +4118,18 @@
|
@@ -3568,12 +4124,18 @@
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean randomTeleport(double x, double y, double z, boolean particleEffects) {
|
public boolean randomTeleport(double x, double y, double z, boolean particleEffects) {
|
||||||
@@ -1346,7 +1351,7 @@
|
|||||||
Level world = this.level();
|
Level world = this.level();
|
||||||
|
|
||||||
if (world.hasChunkAt(blockposition)) {
|
if (world.hasChunkAt(blockposition)) {
|
||||||
@@ -3592,18 +4148,43 @@
|
@@ -3592,18 +4154,43 @@
|
||||||
}
|
}
|
||||||
|
|
||||||
if (flag2) {
|
if (flag2) {
|
||||||
@@ -1394,7 +1399,7 @@
|
|||||||
world.broadcastEntityEvent(this, (byte) 46);
|
world.broadcastEntityEvent(this, (byte) 46);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -3613,7 +4194,7 @@
|
@@ -3613,7 +4200,7 @@
|
||||||
entitycreature.getNavigation().stop();
|
entitycreature.getNavigation().stop();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1403,7 +1408,7 @@
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -3706,7 +4287,7 @@
|
@@ -3706,7 +4293,7 @@
|
||||||
}
|
}
|
||||||
|
|
||||||
public void stopSleeping() {
|
public void stopSleeping() {
|
||||||
@@ -1412,7 +1417,7 @@
|
|||||||
Level world = this.level();
|
Level world = this.level();
|
||||||
|
|
||||||
java.util.Objects.requireNonNull(world);
|
java.util.Objects.requireNonNull(world);
|
||||||
@@ -3718,9 +4299,9 @@
|
@@ -3718,9 +4305,9 @@
|
||||||
|
|
||||||
this.level().setBlock(blockposition, (BlockState) iblockdata.setValue(BedBlock.OCCUPIED, false), 3);
|
this.level().setBlock(blockposition, (BlockState) iblockdata.setValue(BedBlock.OCCUPIED, false), 3);
|
||||||
Vec3 vec3d = (Vec3) BedBlock.findStandUpPosition(this.getType(), this.level(), blockposition, enumdirection, this.getYRot()).orElseGet(() -> {
|
Vec3 vec3d = (Vec3) BedBlock.findStandUpPosition(this.getType(), this.level(), blockposition, enumdirection, this.getYRot()).orElseGet(() -> {
|
||||||
@@ -1424,7 +1429,7 @@
|
|||||||
});
|
});
|
||||||
Vec3 vec3d1 = Vec3.atBottomCenterOf(blockposition).subtract(vec3d).normalize();
|
Vec3 vec3d1 = Vec3.atBottomCenterOf(blockposition).subtract(vec3d).normalize();
|
||||||
float f = (float) Mth.wrapDegrees(Mth.atan2(vec3d1.z, vec3d1.x) * 57.2957763671875D - 90.0D);
|
float f = (float) Mth.wrapDegrees(Mth.atan2(vec3d1.z, vec3d1.x) * 57.2957763671875D - 90.0D);
|
||||||
@@ -3740,7 +4321,7 @@
|
@@ -3740,7 +4327,7 @@
|
||||||
|
|
||||||
@Nullable
|
@Nullable
|
||||||
public Direction getBedOrientation() {
|
public Direction getBedOrientation() {
|
||||||
@@ -1433,7 +1438,7 @@
|
|||||||
|
|
||||||
return blockposition != null ? BedBlock.getBedOrientation(this.level(), blockposition) : null;
|
return blockposition != null ? BedBlock.getBedOrientation(this.level(), blockposition) : null;
|
||||||
}
|
}
|
||||||
@@ -3905,7 +4486,7 @@
|
@@ -3905,7 +4492,7 @@
|
||||||
public float maxUpStep() {
|
public float maxUpStep() {
|
||||||
float f = (float) this.getAttributeValue(Attributes.STEP_HEIGHT);
|
float f = (float) this.getAttributeValue(Attributes.STEP_HEIGHT);
|
||||||
|
|
||||||
|
@@ -76,7 +76,7 @@
|
|||||||
|
|
||||||
- player.heal(f / 6.0F);
|
- player.heal(f / 6.0F);
|
||||||
- this.addExhaustion(f);
|
- this.addExhaustion(f);
|
||||||
+ player.heal(f / 6.0F, org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason.SATIATED); // CraftBukkit - added RegainReason
|
+ player.heal(f / 6.0F, org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason.SATIATED, true); // CraftBukkit - added RegainReason // Paper - This is fast regen
|
||||||
+ // this.addExhaustion(f); CraftBukkit - EntityExhaustionEvent
|
+ // this.addExhaustion(f); CraftBukkit - EntityExhaustionEvent
|
||||||
+ player.causeFoodExhaustion(f, org.bukkit.event.entity.EntityExhaustionEvent.ExhaustionReason.REGEN); // CraftBukkit - EntityExhaustionEvent
|
+ player.causeFoodExhaustion(f, org.bukkit.event.entity.EntityExhaustionEvent.ExhaustionReason.REGEN); // CraftBukkit - EntityExhaustionEvent
|
||||||
this.tickTimer = 0;
|
this.tickTimer = 0;
|
||||||
|
Reference in New Issue
Block a user