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Add flush parameter to World#save (#12330)
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@ -1,9 +1,7 @@
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package org.bukkit;
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package org.bukkit;
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import java.io.File;
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import io.papermc.paper.raytracing.PositionedRayTraceConfigurationBuilder;
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import io.papermc.paper.raytracing.PositionedRayTraceConfigurationBuilder;
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import org.bukkit.generator.ChunkGenerator;
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import java.io.File;
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import java.util.ArrayList;
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import java.util.ArrayList;
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import java.util.Collection;
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import java.util.Collection;
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import java.util.HashMap;
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import java.util.HashMap;
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@ -2410,9 +2408,17 @@ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient
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public BiomeProvider getBiomeProvider();
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public BiomeProvider getBiomeProvider();
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/**
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/**
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* Saves world to disk
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* Saves the world to disk
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*/
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*/
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public void save();
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default void save() {
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save(false);
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}
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/**
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* Saves the world to disk
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* @param flush Whether to wait for the chunk writer to finish
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*/
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void save(boolean flush);
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/**
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/**
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* Gets a list of all applied {@link BlockPopulator}s for this World
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* Gets a list of all applied {@link BlockPopulator}s for this World
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@ -1264,13 +1264,13 @@ public class CraftWorld extends CraftRegionAccessor implements World {
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// Paper end
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// Paper end
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@Override
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@Override
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public void save() {
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public void save(boolean flush) {
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org.spigotmc.AsyncCatcher.catchOp("world save"); // Spigot
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org.spigotmc.AsyncCatcher.catchOp("world save"); // Spigot
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this.server.checkSaveState();
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this.server.checkSaveState();
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boolean oldSave = this.world.noSave;
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boolean oldSave = this.world.noSave;
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this.world.noSave = false;
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this.world.noSave = false;
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this.world.save(null, false, false);
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this.world.save(null, flush, false);
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this.world.noSave = oldSave;
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this.world.noSave = oldSave;
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}
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}
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