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Update CraftBukkit to Minecraft 1.7.5
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@@ -10,11 +10,11 @@ public abstract class EntityMonster extends EntityCreature implements IMonster {
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}
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public void e() {
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this.bb();
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this.ba();
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float f = this.d(1.0F);
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if (f > 0.5F) {
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this.aV += 2;
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this.aU += 2;
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}
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super.e();
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@@ -27,18 +27,18 @@ public abstract class EntityMonster extends EntityCreature implements IMonster {
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}
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}
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protected String H() {
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protected String G() {
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return "game.hostile.swim";
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}
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protected String O() {
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protected String N() {
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return "game.hostile.swim.splash";
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}
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protected Entity findTarget() {
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EntityHuman entityhuman = this.world.findNearbyVulnerablePlayer(this, 16.0D);
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return entityhuman != null && this.o(entityhuman) ? entityhuman : null;
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return entityhuman != null && this.p(entityhuman) ? entityhuman : null;
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}
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public boolean damageEntity(DamageSource damagesource, float f) {
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@@ -75,11 +75,11 @@ public abstract class EntityMonster extends EntityCreature implements IMonster {
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}
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}
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protected String aT() {
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protected String aS() {
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return "game.hostile.hurt";
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}
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protected String aU() {
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protected String aT() {
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return "game.hostile.die";
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}
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@@ -87,7 +87,7 @@ public abstract class EntityMonster extends EntityCreature implements IMonster {
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return i > 4 ? "game.hostile.hurt.fall.big" : "game.hostile.hurt.fall.small";
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}
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public boolean m(Entity entity) {
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public boolean n(Entity entity) {
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float f = (float) this.getAttributeInstance(GenericAttributes.e).getValue();
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int i = 0;
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@@ -124,7 +124,7 @@ public abstract class EntityMonster extends EntityCreature implements IMonster {
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protected void a(Entity entity, float f) {
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if (this.attackTicks <= 0 && f < 2.0F && entity.boundingBox.e > this.boundingBox.b && entity.boundingBox.b < this.boundingBox.e) {
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this.attackTicks = 20;
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this.m(entity);
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this.n(entity);
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}
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}
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@@ -142,7 +142,7 @@ public abstract class EntityMonster extends EntityCreature implements IMonster {
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} else {
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int l = this.world.getLightLevel(i, j, k);
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if (this.world.O()) {
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if (this.world.P()) {
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int i1 = this.world.j;
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this.world.j = 10;
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@@ -158,12 +158,12 @@ public abstract class EntityMonster extends EntityCreature implements IMonster {
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return this.world.difficulty != EnumDifficulty.PEACEFUL && this.j_() && super.canSpawn();
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}
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protected void aD() {
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super.aD();
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this.bc().b(GenericAttributes.e);
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protected void aC() {
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super.aC();
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this.bb().b(GenericAttributes.e);
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}
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protected boolean aG() {
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protected boolean aF() {
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return true;
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}
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}
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