Added 'generate-structure' setting support and WorldCreator property.

Fixes BUKKIT-655 and BUKKIT-592
This commit is contained in:
Eric Stokes
2012-01-29 10:40:45 -07:00
committed by EvilSeph
parent f1a35effb0
commit 3a419481ea
3 changed files with 9 additions and 2 deletions

View File

@@ -217,6 +217,7 @@ public class MinecraftServer implements Runnable, ICommandListener, IMinecraftSe
j = WorldSettings.a(j);
log.info("Default game type: " + j);
// CraftBukkit start (+ removed worldsettings and servernbtmanager)
boolean generateStructures = this.propertyManager.getBoolean("generate-structures", true);
int worldCount = 3;
for (int k = 0; k < worldCount; ++k) {
@@ -244,7 +245,7 @@ public class MinecraftServer implements Runnable, ICommandListener, IMinecraftSe
String name = (dimension == 0) ? s : s + "_" + worldType;
ChunkGenerator gen = this.server.getGenerator(name);
WorldSettings settings = new WorldSettings(i, j, true, false, worldtype);
WorldSettings settings = new WorldSettings(i, j, generateStructures, false, worldtype);
if (k == 0) {
world = new WorldServer(this, new ServerNBTManager(server.getWorldContainer(), s, true), s, dimension, settings, org.bukkit.World.Environment.getEnvironment(dimension), gen); // CraftBukkit