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Start update, apply API patches
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@@ -1,96 +0,0 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Callahan <mr.callahhh@gmail.com>
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Date: Wed, 8 Apr 2020 02:42:14 -0500
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Subject: [PATCH] Async command map building
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This adds a custom pool inorder to make sure that they are closed
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without much though, as it doesn't matter if the client is not sent
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commands if the server is restarting. Using the default async pool caused issues to arise
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due to the shutdown logic generally being much later.
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diff --git a/src/main/java/net/minecraft/commands/Commands.java b/src/main/java/net/minecraft/commands/Commands.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/commands/Commands.java
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+++ b/src/main/java/net/minecraft/commands/Commands.java
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@@ -0,0 +0,0 @@ public class Commands {
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if ( org.spigotmc.SpigotConfig.tabComplete < 0 ) return; // Spigot
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// CraftBukkit start
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// Register Vanilla commands into builtRoot as before
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+ // Paper start - Perf: Async command map building
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+ // Copy root children to avoid concurrent modification during building
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+ final Collection<CommandNode<CommandSourceStack>> commandNodes = new java.util.ArrayList<>(this.dispatcher.getRoot().getChildren());
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+ COMMAND_SENDING_POOL.execute(() -> this.sendAsync(player, commandNodes));
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+ }
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+
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+ // Fixed pool, but with discard policy
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+ public static final java.util.concurrent.ExecutorService COMMAND_SENDING_POOL = new java.util.concurrent.ThreadPoolExecutor(
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+ 2, 2, 0, java.util.concurrent.TimeUnit.MILLISECONDS,
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+ new java.util.concurrent.LinkedBlockingQueue<>(),
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+ new com.google.common.util.concurrent.ThreadFactoryBuilder()
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+ .setNameFormat("Paper Async Command Builder Thread Pool - %1$d")
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+ .setUncaughtExceptionHandler(new net.minecraft.DefaultUncaughtExceptionHandlerWithName(net.minecraft.server.MinecraftServer.LOGGER))
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+ .build(),
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+ new java.util.concurrent.ThreadPoolExecutor.DiscardPolicy()
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+ );
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+
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+ private void sendAsync(ServerPlayer player, Collection<CommandNode<CommandSourceStack>> dispatcherRootChildren) {
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+ // Paper end - Perf: Async command map building
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Map<CommandNode<CommandSourceStack>, CommandNode<SharedSuggestionProvider>> map = Maps.newIdentityHashMap(); // Use identity to prevent aliasing issues
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RootCommandNode vanillaRoot = new RootCommandNode();
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@@ -0,0 +0,0 @@ public class Commands {
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RootCommandNode<SharedSuggestionProvider> rootcommandnode = new RootCommandNode();
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map.put(this.dispatcher.getRoot(), rootcommandnode);
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- this.fillUsableCommands(this.dispatcher.getRoot(), rootcommandnode, player.createCommandSourceStack(), map);
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+ this.fillUsableCommands(dispatcherRootChildren, rootcommandnode, player.createCommandSourceStack(), map); // Paper - Perf: Async command map building; pass copy of children
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Collection<String> bukkit = new LinkedHashSet<>();
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for (CommandNode node : rootcommandnode.getChildren()) {
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bukkit.add(node.getName());
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}
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+ // Paper start - Perf: Async command map building
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+ net.minecraft.server.MinecraftServer.getServer().execute(() -> {
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+ runSync(player, bukkit, rootcommandnode);
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+ });
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+ }
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+ private void runSync(ServerPlayer player, Collection<String> bukkit, RootCommandNode<SharedSuggestionProvider> rootcommandnode) {
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+ // Paper end - Perf: Async command map building
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PlayerCommandSendEvent event = new PlayerCommandSendEvent(player.getBukkitEntity(), new LinkedHashSet<>(bukkit));
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event.getPlayer().getServer().getPluginManager().callEvent(event);
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@@ -0,0 +0,0 @@ public class Commands {
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player.connection.send(new ClientboundCommandsPacket(rootcommandnode));
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}
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- private void fillUsableCommands(CommandNode<CommandSourceStack> tree, CommandNode<SharedSuggestionProvider> result, CommandSourceStack source, Map<CommandNode<CommandSourceStack>, CommandNode<SharedSuggestionProvider>> resultNodes) {
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- Iterator iterator = tree.getChildren().iterator();
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+ // Paper start - Perf: Async command map building; pass copy of children
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+ private void fillUsableCommands(Collection<CommandNode<CommandSourceStack>> children, CommandNode<SharedSuggestionProvider> result, CommandSourceStack source, Map<CommandNode<CommandSourceStack>, CommandNode<SharedSuggestionProvider>> resultNodes) {
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+ Iterator iterator = children.iterator();
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+ // Paper end - Perf: Async command map building
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while (iterator.hasNext()) {
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CommandNode<CommandSourceStack> commandnode2 = (CommandNode) iterator.next();
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@@ -0,0 +0,0 @@ public class Commands {
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resultNodes.put(commandnode2, commandnode3);
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result.addChild(commandnode3);
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if (!commandnode2.getChildren().isEmpty()) {
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- this.fillUsableCommands(commandnode2, commandnode3, source, resultNodes);
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+ this.fillUsableCommands(commandnode2.getChildren(), commandnode3, source, resultNodes); // Paper - Perf: Async command map building; pass children directly
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}
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}
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}
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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}
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MinecraftServer.LOGGER.info("Stopping server");
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+ Commands.COMMAND_SENDING_POOL.shutdownNow(); // Paper - Perf: Async command map building; Shutdown and don't bother finishing
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// CraftBukkit start
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if (this.server != null) {
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this.server.disablePlugins();
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