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Start update, apply API patches
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@@ -0,0 +1,22 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: chickeneer <emcchickeneer@gmail.com>
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Date: Tue, 17 Mar 2020 14:18:50 -0500
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Subject: [PATCH] Do not allow Vexes to load chunks
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diff --git a/src/main/java/net/minecraft/world/entity/monster/Vex.java b/src/main/java/net/minecraft/world/entity/monster/Vex.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/entity/monster/Vex.java
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+++ b/src/main/java/net/minecraft/world/entity/monster/Vex.java
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@@ -0,0 +0,0 @@ public class Vex extends Monster implements TraceableEntity {
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for (int i = 0; i < 3; ++i) {
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BlockPos blockposition1 = blockposition.offset(Vex.this.random.nextInt(15) - 7, Vex.this.random.nextInt(11) - 5, Vex.this.random.nextInt(15) - 7);
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- if (Vex.this.level().isEmptyBlock(blockposition1)) {
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+ // Paper start - Don't load chunks
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+ final net.minecraft.world.level.block.state.BlockState blockState = Vex.this.level().getBlockStateIfLoaded(blockposition1);
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+ if (blockState != null && blockState.isAir()) {
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+ // Paper end - Don't load chunks
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Vex.this.moveControl.setWantedPosition((double) blockposition1.getX() + 0.5D, (double) blockposition1.getY() + 0.5D, (double) blockposition1.getZ() + 0.5D, 0.25D);
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if (Vex.this.getTarget() == null) {
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Vex.this.getLookControl().setLookAt((double) blockposition1.getX() + 0.5D, (double) blockposition1.getY() + 0.5D, (double) blockposition1.getZ() + 0.5D, 180.0F, 20.0F);
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