Rebase fixups

This commit is contained in:
Spottedleaf
2024-10-25 12:24:15 -07:00
parent 9b124dba9b
commit 3d5706bf30
11 changed files with 3299 additions and 10285 deletions

View File

@@ -523,6 +523,45 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ public static GlobalConfiguration get() {
+ return instance;
+ }
+
+ public ChunkLoadingBasic chunkLoadingBasic;
+
+ public class ChunkLoadingBasic extends ConfigurationPart {
+ @Comment("The maximum rate in chunks per second that the server will send to any individual player. Set to -1 to disable this limit.")
+ public double playerMaxChunkSendRate = 75.0;
+
+ @Comment(
+ "The maximum rate at which chunks will load for any individual player. " +
+ "Note that this setting also affects chunk generations, since a chunk load is always first issued to test if a" +
+ "chunk is already generated. Set to -1 to disable this limit."
+ )
+ public double playerMaxChunkLoadRate = 100.0;
+
+ @Comment("The maximum rate at which chunks will generate for any individual player. Set to -1 to disable this limit.")
+ public double playerMaxChunkGenerateRate = -1.0;
+ }
+
+ public ChunkLoadingAdvanced chunkLoadingAdvanced;
+
+ public class ChunkLoadingAdvanced extends ConfigurationPart {
+ @Comment(
+ "Set to true if the server will match the chunk send radius that clients have configured" +
+ "in their view distance settings if the client is less-than the server's send distance."
+ )
+ public boolean autoConfigSendDistance = true;
+
+ @Comment(
+ "Specifies the maximum amount of concurrent chunk loads that an individual player can have." +
+ "Set to 0 to let the server configure it automatically per player, or set it to -1 to disable the limit."
+ )
+ public int playerMaxConcurrentChunkLoads = 0;
+
+ @Comment(
+ "Specifies the maximum amount of concurrent chunk generations that an individual player can have." +
+ "Set to 0 to let the server configure it automatically per player, or set it to -1 to disable the limit."
+ )
+ public int playerMaxConcurrentChunkGenerates = 0;
+ }
+ static void set(GlobalConfiguration instance) {
+ GlobalConfiguration.instance = instance;
+ }
@@ -638,21 +677,6 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ public int incomingPacketThreshold = 300;
+ }
+
+ public ChunkLoading chunkLoading;
+
+ public class ChunkLoading extends ConfigurationPart {
+ public int minLoadRadius = 2;
+ public int maxConcurrentSends = 2;
+ public boolean autoconfigSendDistance = true;
+ public double targetPlayerChunkSendRate = 100.0;
+ public double globalMaxChunkSendRate = -1.0;
+ public boolean enableFrustumPriority = false;
+ public double globalMaxChunkLoadRate = -1.0;
+ public double playerMaxConcurrentLoads = 20.0;
+ public double globalMaxConcurrentLoads = 500.0;
+ public double playerMaxChunkLoadRate = -1.0;
+ }
+
+ public UnsupportedSettings unsupportedSettings;
+
+ public class UnsupportedSettings extends ConfigurationPart {
@@ -711,7 +735,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+
+ @PostProcess
+ private void postProcess() {
+ //io.papermc.paper.chunk.system.scheduling.ChunkTaskScheduler.init(this);
+
+ }
+ }
+